Devastators

From Wikipedia, the free encyclopedia

Template:Short description Script error: No such module "other uses".

Page Module:Message box/ambox.css has no content.

Template:Short descriptionPage Module:Infobox/styles.css has no content.Page Template:Infobox video game/styles.css has no content.

Devastators
Lua error in package.lua at line 80: module 'Module:InfoboxImage/data' not found.
DeveloperTemplate:Pluralize from textKonami
PublisherTemplate:Pluralize from textKonami
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
ProgrammerTemplate:Pluralize from textTemplate:If first display both
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textTemplate:If first display both
SeriesTemplate:If first display both
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textArcade
ReleaseScript error: No such module "Video game release".
GenreTemplate:Pluralize from textShoot 'em up
Third-person shooter
ModeTemplate:Pluralize from textUp to 2 players
Template:Edit on Wikidata

Script error: No such module "Check for conflicting parameters".

Script error: No such module "Nihongo". is a 1988 third-person shoot 'em up arcade game developed and published by Konami.

Plot

Set in 1989, the player takes control of a mercenary duo known as the "Devastators", who are hired by a small undeveloped country to defend their land from a fanatical Middle East dictator threatening to conquer it.

Gameplay

File:Devastators - MAME.png
Arcade version screenshot

The game is essentially a vertical behind-the-back shooter that moves forward only. The soldier walks straight into the scenery, with a perspective similar to the "3D view" stages of Konami's own Contra (1987) as well as Cabal (1988). What set Devastators apart is that instead of advancing automatically, screen by screen, the player walks forward by holding the Up direction, as the background slowly scales toward the screen. Devastators also featured various obstacles that could be used to take cover from enemy fire,[1] as well as two-player cooperative gameplay.[2]

Most of the missions require the player to kill as many enemies as possible for survival. The missions take place in jungles, desert and sea levels. At the end of each mission was a boss. Mainly the weapons were fairly authentic; the soldier was essentially armed with a machine gun and grenades. He can pick up rocket launchers along the way which could be used against heavy armored vehicles. Additionally, the player(s) have a limited amount of time to complete each stage, otherwise the game will end automatically.

Reception

In Japan, Game Machine listed Devastators on their November 1, 1988 issue as being the third most-successful table arcade unit of the month.[3]

References

Page Template:Reflist/styles.css has no content.

  1. ^ Kurt Kalata, Konami Run 'n Guns, Hardcore Gaming 101
  2. ^ Devastators at the Killer List of VideogamesTemplate:Edit at Wikidata
  3. ^ Page Module:Citation/CS1/styles.css has no content."Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in 日本語). No. 343. Amusement Press, Inc. 1 November 1988. p. 25.