Doom II RPG

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Doom II RPG
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DeveloperTemplate:Pluralize from textid Software
PublisherTemplate:Pluralize from textid Software
DirectorTemplate:Pluralize from textKatherine Anna Kang
ProducerTemplate:Pluralize from textKatherine Anna Kang
DesignerTemplate:Pluralize from textMatthew C. Ross
ProgrammerTemplate:Pluralize from textJohn Carmack
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textChristian Antkow
SeriesDoom
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textJava ME, BlackBerry OS, Windows Mobile, iOS
ReleaseJava MEScript error: No such module "Video game release".BlackBerryScript error: No such module "Video game release".Windows MobileScript error: No such module "Video game release".iOSScript error: No such module "Video game release".
GenreTemplate:Pluralize from textRole-playing, first-person shooter
ModeTemplate:Pluralize from textSingle-player
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

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Doom II RPG is a 2009 role-playing video game developed and published by id Software. It is the sequel to Doom RPG. It was released for Java ME on November 23, 2009, and for iOS on February 8, 2010.[1] It uses the Wolfenstein RPG engine and was developed by id partners Fountainhead Entertainment via the merger id Mobile.[2]

The iOS version can be played on modern hardware (PC and Android) with touchHLE emulator.[3]

Reception

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References

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  1. ^ Doom RPG website, pointing out the fact that Doom RPG, Doom I, Doom II, and Doom 3 are in the same universe.
  2. ^ Page Module:Citation/CS1/styles.css has no content."Decoding Doom RPG". www.neocomputer.org. Archived from the original on 2021-05-20. Retrieved 2020-11-26.
  3. ^ Page Module:Citation/CS1/styles.css has no content."Doom II RPG - Apps - touchHLE app compatibility database". www.touchhle.org. Archived from the original on 2023-11-01. Retrieved 2023-11-01.

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