GP Rider

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GP Rider
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Japanese flyer showing a two-player sit-down version of the arcade cabinet
DeveloperTemplate:Pluralize from textSega AM2
PublisherTemplate:Pluralize from textSega
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textYu Suzuki[1]
ProgrammerTemplate:Pluralize from textTemplate:If first display both
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textHiroshi Kawaguchi
Takenobu Mitsuyoshi
SeriesTemplate:If first display both
PlatformTemplate:Pluralize from textArcade, Master System, Game Gear
Release
Page Template:Nobold/styles.css has no content.October 1990
  • Arcade Script error: No such module "Video game release". Master System Script error: No such module "Video game release". Game Gear Script error: No such module "Video game release".
GenreTemplate:Pluralize from textRacing
ModeTemplate:Pluralize from textSingle-player, multiplayer
Arcade systemSega X Board
Template:Edit on Wikidata

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Script error: No such module "Nihongo". is a 1990 racing game developed and published by Sega for arcades. It came in a two-player motion simulator cabinet and a standard upright cabinet.[2] It was ported to the Master System in 1993 and the Game Gear in 1994.

Ports

The Master System version is played in split-screen mode (similar to the Genesis port of OutRunners) regardless of if one or two players are playing. If only one player is racing then the second player is replaced by a computer opponent called "Wayne" (possibly a reference to Wayne Rainey), who plays like a human player in that his performance varies from race to race, in contrast to most racing games of the era, where the main opponent is programmed to always finish in the same position.

The Game Gear version is essentially a rebranded port of Super Hang-On, featuring assets and gameplay from that game.

Reception

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In Japan, Game Machine listed GP Rider as the fourth most successful upright arcade unit of November 1990.[3] It went on to be Japan's sixth highest-grossing dedicated arcade game of 1991.[4]

The arcade game received positive reviews upon release. The One in 1991 called it a "realistic motorcycle simulation" and praised its graphics, expressing that GP Rider has "amazingly smooth scrolling" and "great new gradient effects". The One also praised GP Rider's motorcycle controller hardware as "realistic" and adding to the game's atmosphere. The One noted GP Rider was "the first motorcycle game that lets you race against another player", and expressed that this competitive "head-to-head excitement with a superb implementation and ultra realistic bike handling" made GP Rider a good major coin investment.[5]

Notes

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References

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  1. ^ Works of Yu Suzuki Script error: No such module "webarchive"., Ys Net
  2. ^ Page Module:Citation/CS1/styles.css has no content."GP Rider". RePlay. Vol. 16, no. 3. December 1990. p. 9.
  3. ^ Page Module:Citation/CS1/styles.css has no content."Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in 日本語). No. 392. Amusement Press, Inc. 15 November 1990. p. 25.
  4. ^ Page Module:Citation/CS1/styles.css has no content.""Final Fight II" and "Final Lap 2" Top Videos: Video Games of The Year '91" (PDF). Game Machine (in 日本語). No. 419. Amusement Press, Inc. 1 February 1992. p. 26.
  5. ^ Page Module:Citation/CS1/styles.css has no content.Cook, John (28 March 1991). "Arcades: GP Rider". The One. No. 31 (April 1991). EMAP Images. p. 87.

See also

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