Project Spark

From Wikipedia, the free encyclopedia

Template:Short descriptionPage Module:Infobox/styles.css has no content.Page Template:Infobox video game/styles.css has no content.

Project Spark
Lua error in package.lua at line 80: module 'Module:InfoboxImage/data' not found.
DeveloperTemplate:Pluralize from textTeam Dakota
SkyBox Labs
PublisherTemplate:Pluralize from textMicrosoft Studios
DirectorTemplate:Pluralize from textHenry C. Sterchi
ProducerTemplate:Pluralize from textJesse Merriam
DesignerTemplate:Pluralize from textBradley Rebh
ProgrammerTemplate:Pluralize from textJason Major
Søren Hannibal
ArtistTemplate:Pluralize from textBradley Shuber
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textLaura Karpman
SeriesTemplate:If first display both
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textMicrosoft Windows
Xbox One
ReleaseScript error: No such module "Video game release".
GenreTemplate:Pluralize from textgame creation system Sandbox, action-adventure
ModeTemplate:Pluralize from textSingle-player
Multiplayer (Xbox One)
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

Script error: No such module "Check for conflicting parameters".

Project Spark is a game creation system developed by SkyBox Labs and Team Dakota and published by Microsoft Studios for Microsoft Windows and Xbox One. The game was announced during Microsoft's E3 2013 press event, and was launched as a Windows open beta in December 2013, and an Xbox One beta in March 2014.[1] Project Spark is not available for purchase and online services are also not available as of August 12, 2016. Although no longer available for sale, players can continue to play offline so long as they have both a physical disc, and downloaded local copies of any custom-made creations.[2][3][4]

Gameplay

Project Spark is a digital canvas which can be used to make games, movies and other experiences. A player can download other user-generated content, remix that content or create content of their own. A player can use the Xbox controller, keyboard and mouse, touch devices and Kinect to build experiences. Kinect can be used to animate models and record audio. The created environments can contain mountains, rivers, and towns.[5] The player can also create events, like inter-character battles.[5] Created items and objects are able to be shared with other players.[5]

Players choose whether to start from a blank map or a pre-designed level,[6] but always have the tools to customize the topography, add plant and animal life, and program behaviors for specific objects, such as a rock that bounces when a player is nearby.[6] The topography is modified by pushing and pulling the earth, digging through surfaces after changing the view to adjust a wall or create holes in it.[6] Anything added to the terrain reacts to the circumstance, such as grass covering the floor and the vertical surfaces becoming rocks.[6]

Game designer Claude Jerome has said that "the game is all about giving players options", like the ability to add a single flower versus a field of flowers just by resizing the flower paintbrush's size.[6] He added that the game is also about "sharing and playing with the community", and that the difference between Project Spark and LittleBigPlanet or Minecraft is the core ability to customize the game down to the minutiae of the in-game object actions, which lets the players tell more individual stories.[6] Players can control the game with the Xbox controller, touch controls or a keyboard/mouse combination.[7]

Worlds created in the game are shareable.[6] Other players who enter can use the world as created, and a duplicate world is created if they would like to make changes.[6]

Development

Project Spark, developed by Team Dakota,[8] was announced during Microsoft's E3 2013 press event.[5] Registration for its beta began in late June 2013.[9] The game's cross-platform compatibility was demonstrated at Microsoft's Build 2013 developer conference.[10] The system has been described as an evolution of concepts introduced in Microsoft's previous game creation tool Kodu Game Lab.[11]

The game features the character Conker the Squirrel, with an episodic campaign for the game called Conker's Big Reunion, set 10 years after the events of Conker's Bad Fur Day. The first episode of the campaign was released in April 2015, but the remaining ones were cancelled the following September.[12]

Initially the game was supported by microtransactions; however, in September 2015 Microsoft announced that the game would transition to a new "free and open creation" model by which all downloadable content would become free for both new and existing players starting from October 5, 2015.[13] As part of the transition players who paid for such content after at most one month before the announcement were eligible for a refund based on what they had paid.[14] Microsoft would cease the production of all the downloadable content, including future Conker episodes, after the last update was released on the same day.[15]

On May 13, 2016, Microsoft announced that it had ceased all future development of Project Spark, and that it is no longer available to download effective immediately. Online services ended on August 12, 2016. Measures were implemented for those who had purchased the game before its transition to a free-to-play model.[16]

The game is still playable, though with reduced features. Xbox users can play locally saved games, and can create new games but can't share them. PC Users can share the individual level files directly, or use the application SparkShare, which allows sharing of levels, assemblies, brains, and other assets.[17]

Reception

Lua error in package.lua at line 80: module 'Module:Video game wikidata' not found.

VentureBeat cited Project Spark as a "good example" of a game that takes advantage of Microsoft's investment in its ecosystem of products.[10] IGNTemplate:'s Mitch Dyer called the game a fascinating "strange mixture of complex and rudimentary".[8] Hardcore Gamer said "Project Spark is the most user-friendly game creation suite to date, enabling one to be crafted with less work than anything else like it on the market."[18]

During the 18th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated Project Spark for "Family Game of the Year" and "Outstanding Innovation in Gaming".[19]

The video for Linkin Park's "Guilty All the Same" was made using Project Spark and is available to play in game using the community page.

References

Page Template:Reflist/styles.css has no content.

  1. ^ Page Module:Citation/CS1/styles.css has no content."Project Spark screenshots stretch the limits of player creativity". Digital Trends. 2014-03-09. Retrieved 2014-03-14.
  2. ^ Page Module:Citation/CS1/styles.css has no content."Microsoft Kills Project Spark". Kotaku. 2016-05-13. Archived from the original on 2020-07-09. Retrieved 2016-12-05.
  3. ^ Script error: No such module "cite tweet".
  4. ^ Script error: No such module "cite tweet".
  5. ^ a b c d Page Module:Citation/CS1/styles.css has no content.Corriea, Alexa Ray (June 10, 2013). "Project Spark game maker announced for Xbox One and Windows 8". Polygon. Vox Media. Retrieved June 10, 2013.
  6. ^ a b c d e f g h Page Module:Citation/CS1/styles.css has no content.Lien, Tracey (June 11, 2013). "Project Spark will let you 'build whatever you want'". Polygon. Vox Media. Archived from the original on June 15, 2013. Retrieved June 15, 2013.
  7. ^ Page Module:Citation/CS1/styles.css has no content.Miller, Paul (June 13, 2013). "'Project Spark': build a game, or don't, with Microsoft's incredible new sandbox". The Verge. Vox Media. Archived from the original on July 2, 2013. Retrieved June 29, 2013.
  8. ^ a b Page Module:Citation/CS1/styles.css has no content.Dyer, Mitch (June 11, 2013). "E3 2013: Become a Game Designer in Project Spark". IGN. Archived from the original on June 27, 2013. Retrieved June 29, 2013.
  9. ^ Page Module:Citation/CS1/styles.css has no content.Dyer, Mitch (June 24, 2013). "Project Spark Beta Registration Open Now". IGN. Archived from the original on June 27, 2013. Retrieved June 29, 2013.
  10. ^ a b Page Module:Citation/CS1/styles.css has no content.Grubb, Jeffrey (June 26, 2013). "Microsoft demonstrates how DIY game Project Spark integrates Xbox One, PC, and tablet". VentureBeat. Archived from the original on June 29, 2013. Retrieved June 29, 2013.
  11. ^ Page Module:Citation/CS1/styles.css has no content.Xav de Matos on Jun 13th 2013 3:30PM (2013-06-13). "Project Spark is an evolution of Kodu's programming language". Joystiq. Archived from the original on 2014-03-14. Retrieved 2014-03-14.{{cite web}}: CS1 maint: numeric names: authors list (link)
  12. ^ Page Module:Citation/CS1/styles.css has no content.O'Brian, Lucy (March 19, 2015). "New Conker Game Coming to Project Spark April 23". IGN. Archived from the original on March 19, 2015. Retrieved March 23, 2015.
  13. ^ Page Module:Citation/CS1/styles.css has no content."Project Spark Transitions into Free Incubation Engine Next Week". News.Xbox.Com. 28 September 2015. Archived from the original on 25 October 2015. Retrieved 29 September 2015.
  14. ^ Page Module:Citation/CS1/styles.css has no content.Shea, Brian. "Project Spark Is Going Fully Free Starting Next Week". Game Informer. Archived from the original on October 1, 2015. Retrieved 29 September 2015.
  15. ^ Page Module:Citation/CS1/styles.css has no content.Pitcher, Jenna (September 28, 2015). "Project Spark Going Fully Free, Some Buyers Being Refunded". IGN. Archived from the original on October 1, 2015. Retrieved September 29, 2015.
  16. ^ Page Module:Citation/CS1/styles.css has no content."Microsoft is pulling the plug on Project Spark's online services". VentureBeat. 13 May 2016. Archived from the original on 30 May 2016. Retrieved 13 May 2016.
  17. ^ Page Module:Citation/CS1/styles.css has no content."SparkShare". Sparkshare. Archived from the original on 24 August 2016. Retrieved 13 August 2016.
  18. ^ Cite error: The named reference hardcore gamer review was invoked but never defined (see the help page).
  19. ^ Page Module:Citation/CS1/styles.css has no content."D.I.C.E. Awards By Video Game Details Project Spark". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 28 November 2023.

Lua error in package.lua at line 80: module 'Module:Navbox/configuration' not found. Lua error in package.lua at line 80: module 'Module:Authority control/config' not found.