Sacred 3

From Wikipedia, the free encyclopedia

Template:DMCA

Page Module:Message box/ambox.css has no content.

Template:Short description

Template:Short descriptionPage Module:Infobox/styles.css has no content.Page Template:Infobox video game/styles.css has no content.

Sacred 3
Lua error in package.lua at line 80: module 'Module:InfoboxImage/data' not found.
DeveloperTemplate:Pluralize from textKeen Games
PublisherTemplate:Pluralize from textDeep Silver
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textTemplate:If first display both
ProgrammerTemplate:Pluralize from textTemplate:If first display both
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textTemplate:If first display both
SeriesSacred
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textMicrosoft Windows, PlayStation 3, Xbox 360
ReleaseScript error: No such module "Video game release".
GenreTemplate:Pluralize from textHack and slash, brawler
ModeTemplate:Pluralize from textSingle-player, multiplayer
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

Script error: No such module "Check for conflicting parameters".

Sacred 3 is a 2014 hack and slash brawler, part of the Sacred video game series, despite notable differences in both gameplay and design. Deep Silver, which acquired the license to Sacred 3 from former development studio Ascaron Entertainment, announced at Gamescom that the earliest it could publish the game would be in early 2012.[1] The game was finally released on 1 August 2014. It was met with mixed to negative reception.

Another side-scrolling action brawler called Sacred Citadel, acting as a prequel to the Sacred 3 story, was released in 2013 to XBLA, PSN and Steam and developed by Southend Interactive.

Gameplay

There are a variety of classes to choose from but those from Sacred 2: Fallen Angel have not returned. They were replaced by the Safiri Warrior and Ancarian Lancer. Some of the environments from the previous game made a return such as Castle Braverock.

Sacred 3 has four player co-op online and offline. Each ally has his or her own distinct set of active and passive skills. Everyone has a small number of abilities to equip at a time to keep the team from getting overpowered and may allow the combining of team powers to give the player additional ways to take down foes.

Plot

Seraphim – guardians of the legendary "Heart of Ancaria" and their sacred bond between its people had kept the land at peace for centuries, but they've since been forgotten. Lord Zane – ruler of the Ashen Empire – allied himself with Demons, striving to open the gates to the underworld. Bound together by the chains of this evil empire, a resistance of Heroes was forged.

Players will need to defeat the oppressive ruler of Ashen Empire, Zane Ashen, and keep him from obtaining a powerful artifact known as the Heart of Ancaria.

Development

Sacred 3 was developed by Keen Games, for the publisher Deep Silver. Shortly following the Gamescom announcement, Deep Silver called for fan feedback on desired features for Sacred 3 in its official community forums.[2]

In an interview, Martin Wein stated: "For the weakness of Sacred 2 I want to mention the Quality Assurance. As a target for Sacred 3 this will be a very important milestone to be taken care of. It's possible to deliver a bug free game." When asked about possible similarities or differences between the sequel and past installments, Wein stated: "We want to keep the charm of the series and you will stumble upon one or another popular character of the prequels."[3]

Reception

Lua error in package.lua at line 80: module 'Module:Video game wikidata' not found.

The game received "mixed" reviews, according to video game review aggregator Metacritic.[4] The Escapist's James Stephanie Sterling wrote that fans of the series could be disappointed and fans of the hack and slash genre would prefer other titles.[5]

References

Page Template:Reflist/styles.css has no content.

  1. ^ Page Module:Citation/CS1/styles.css has no content.Ridgeley, Sean (19 August 2010). "Deep Silver announces Risen 2, Sacred 3". Neoseeker. Archived from the original on 4 March 2016. Retrieved 16 March 2011.
  2. ^ Page Module:Citation/CS1/styles.css has no content."Sacred 3: Vorschläge von der Community sind im Trend" (in German). Spielradar.de. 21 January 2010. Archived from the original on 19 July 2011. Retrieved 16 March 2011.{{cite web}}: CS1 maint: unrecognized language (link)
  3. ^ Page Module:Citation/CS1/styles.css has no content."Interview with Deep Silvers' PR Manager Martin Wein". sacred3.org. Archived from the original on 7 November 2010. Retrieved 8 November 2013.
  4. ^ Cite error: The named reference mc-xbox was invoked but never defined (see the help page).
  5. ^ Page Module:Citation/CS1/styles.css has no content.Jim Sterling (1 August 2014). "Sacred 3 Review - Yawntlet". The Escapist. Archived from the original on 6 August 2014. Retrieved 9 August 2014.

Lua error in package.lua at line 80: module 'Module:Navbox/configuration' not found.