Seasons After Fall

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Seasons After Fall
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DeveloperTemplate:Pluralize from textSwing Swing Submarine
PublisherTemplate:Pluralize from textFocus Home Interactive
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ComposerTemplate:Pluralize from textYann van der Cruyssen ("Morusque")
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EngineUnity
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  • Windows
  • September 2, 2016
  • Xbox One, PS4
  • May 16, 2017
GenreTemplate:Pluralize from textPuzzle-platform
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Seasons After Fall is a puzzle-platform game developed by Swing Swing Submarine and published by Focus Home Interactive.

Gameplay

The gameplay is a mixture of platforming and puzzle solving. Gradually the player unlocks the ability to change seasons at their will, manipulating the environment to allow the player to progress. For example, switching to winter will cause lakes to freeze, so they can be walked over, and then switching to fall will cause strong winds in certain areas, which lift up some platforms. Flying jellyfish can be used as a mode of transportation. Certain plants will allow the fox to jump higher.[1] The game will not contain a steep difficulty curve in an attempt to feel generous to players.[2] The player cannot actually die or lose – there are no "enemies" to speak of, but rather the game's main obstacles come in the form of figuring out what to do and where to go next.

Plot

The game follows a Red fox as it traverses a mysterious forest in an effort to rescue the lost spirits of the four seasons.[3]

Development

Seasons After Fall was showcased at the 2015 Game Developers Conference.[1] It was released on Windows and consoles in 2016.[3] A trailer was shown at Gamescom 2014.[4]

Music

The soundtrack to Seasons After Fall was composed by Yann van der Cruyssen ("Morusque") and released by G4F Records on September 2, 2016.[5]

Reception

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On PC, it has a score of 75 on both Metacritic and GameRankings.[6] It has somewhat lower scores on PlayStation 4.

References

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  1. ^ a b Page Module:Citation/CS1/styles.css has no content.Turi, Tim (March 6, 2015). "The Very Best Indie Games Of GDC 2015". Game Informer. Archived from the original on March 11, 2015. Retrieved March 24, 2015.
  2. ^ Page Module:Citation/CS1/styles.css has no content.Morrow, Rob (January 15, 2015). "Seasons after Fall is fiendishly cute, coming in 2016". Destructoid. Archived from the original on September 24, 2015. Retrieved March 24, 2015.
  3. ^ a b Page Module:Citation/CS1/styles.css has no content."Seasons After Fall". Archived from the original on March 11, 2021. Retrieved March 24, 2015.
  4. ^ Page Module:Citation/CS1/styles.css has no content."Seasons After Fall: Debut Trailer". GameTrailers. Archived from the original on September 24, 2015. Retrieved March 24, 2015.
  5. ^ Page Module:Citation/CS1/styles.css has no content."Seasons after Fall, by Yann van der Cruyssen".
  6. ^ "Seasons After Fall Metacritic listing" (https://www.metacritic.com/game/seasons-after-fall/critic-reviews/?platform=pc). Metacritic. Accessed 3rd October 2017.