Technoclash
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| Technoclash | |
|---|---|
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| DeveloperTemplate:Pluralize from text | Zono |
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| DirectorTemplate:Pluralize from text | Template:If first display both |
| ProducerTemplate:Pluralize from text | Richard Kippenhan III |
| DesignerTemplate:Pluralize from text | Novak |
| ProgrammerTemplate:Pluralize from text | Template:If first display both |
| ArtistTemplate:Pluralize from text | Template:If first display both |
| WriterTemplate:Pluralize from text | Template:If first display both |
| ComposerTemplate:Pluralize from text | Mark Miller |
| Series | Template:If first display both |
| Engine | Template:If first display both |
| PlatformTemplate:Pluralize from text | Mega Drive/Genesis |
| Release | 1993 (North America) 1993 (Europe) |
| GenreTemplate:Pluralize from text | Action |
| ModeTemplate:Pluralize from text | Single-player |
| Arcade system | Template:If first display both |
| Template:Edit on Wikidata | |
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Technoclash is an action game created by Electronic Arts in 1993 for the Mega Drive/Genesis.
Story
A world populated by wizards is invaded by a race of machines, causing havoc. Ronaan, a wizard, embarks on a journey after a magical staff is stolen from his homeland. Ronaan, Farrg and Chaz must prevent the destruction of their world as they travel through Las Vegas, a junkyard, a desert and the heart of the Machine Empire.
Gameplay
At the beginning of each level, players choose the magic apprentice Chaz or the mercenary Farrg as their partner.
Reception
The four reviewers of Electronic Gaming Monthly gave the game a 6.5 out of 10, deeming it "a poor man's Gauntlet". They commented that the variety of weapons and spells is good but that the game is hard to the point where it is impossible to derive enjoyment out of it, particularly criticizing that the backgrounds make it hard to see enemies and other hazards.[1]
Ove Kaufeldt reviewed Technoclash for Swedish magazine Datormagazin in 1994.[2] Kaufeldt felt that neither the graphics nor sound were great, the game was still really fun, and enjoyed the assortment of weapons.[2]
References
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- ^ Page Module:Citation/CS1/styles.css has no content."Review Crew: Technoclash". Electronic Gaming Monthly. No. 51. Sendai Publishing. October 1993. p. 40.
- ^ a b Page Module:Citation/CS1/styles.css has no content.Kaufeldt, Ove (April 1994). "Technoclash". Datormagazin (in svenska). 1994 (8): 12.