X Rebirth
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| X Rebirth | |
|---|---|
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| DeveloperTemplate:Pluralize from text | Egosoft |
| PublisherTemplate:Pluralize from text | Egosoft |
| DirectorTemplate:Pluralize from text | Bernd Lehahn[1] |
| ProducerTemplate:Pluralize from text | Peter "Kulan" Kullgard[1] |
| DesignerTemplate:Pluralize from text | Template:If first display both |
| ProgrammerTemplate:Pluralize from text | Chris Burtt-Jones[1] |
| ArtistTemplate:Pluralize from text | Alexander Preuss[1] |
| WriterTemplate:Pluralize from text | Helge Kautz[1] |
| ComposerTemplate:Pluralize from text | Alexei Zakharov[1] |
| Series | X |
| PlatformTemplate:Pluralize from text | Linux, macOS, Microsoft Windows |
| Release | Template:Vgr |
| GenreTemplate:Pluralize from text | Space trading and combat simulator |
| ModeTemplate:Pluralize from text | Single-player |
| Arcade system | Template:If first display both |
| Template:Edit on Wikidata | |
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X Rebirth is a single-player space trading and combat game developed by Egosoft, published by Deep Silver (Europe) and Tri Synergy (America). It is the sixth installment in the X universe adventure video game series, following X3: Albion Prelude (2012).[2] The game runs on Linux, macOS and Microsoft Windows. Egosoft director Bernd Lehahn has stated that X Rebirth will not be available on consoles.[3]
Gameplay
X Rebirth incorporates open-ended (or "sandbox") gameplay.[4] Like previous installments in the series, the game is set in a dynamic universe that continues to evolve even when the player is not present, with activities such as simulated trade, combat, piracy, and more. Players can participate in these activities or others to gain notoriety and wealth, and may even construct their own space installations and command starships, effectively establishing a personal empire that can dynamically and significantly influence the game world.
Prior to launch, the developers announced that X Rebirth would feature a new interface design, intended to reduce the initial complexity for new players, but they asserted that the game mechanics would remain comparable in complexity to those found in previous X series titles.[5] After the game's release, many people attacked a lot of the design decisions made by Egosoft, and a number of customers requested refunds.[6][7]
The first version (build 0) was released for Linux in March 2015.[8]
Synopsis
Script error: No such module "Labelled list hatnote". Its story shows a more focused effort on specific characters than Egosoft's previous 'X' efforts:[9]
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"In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come".[10]
Reception
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By March 2014, X Rebirth has received 25 patches since release, although the game is widely regarded as being a disappointment following from previous successes in the series.[11] In the following month, X Rebirth 2.0 became available, delivering a number of patch fixes and gameplay improvements.
Egosoft released the first downloadable content (DLC) for X Rebirth on 11 December entitled The Teladi Outpost including a host of fixes and improvements to the base game.[12] This update, delivered exclusively for the 64 bit platform, brought the release to version 3.0. The Teladi Outpost DLC features a new system containing two sectors. On the days surrounding and during the weeks following the update, Egosoft delivered a number of video tutorials to YouTube covering many common facets of gameplay.
See also
References
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- ^ a b c d e f Page Module:Citation/CS1/styles.css has no content.Egosoft. X Rebirth (v3.4 ed.). Egosoft. Scene: Credits.
EGOSOFT AND DEVNET / DIRECTOR AND DESIGN LEAD / Bernd Lehahn / PRODUCER / Peter "kulan" Kullgard / FICTION LEAD / Helge Kautz / TECHNICAL LEAD / Chris Burtt-Jones / ARTISTIC LEAD / Alexander Preuss / MUSICAL LEAD / Alexei Zakharov
- ^ Page Module:Citation/CS1/styles.css has no content.Fletcher, J. C. (22 April 2011). "Egosoft's X Rebirth brings the space exploration series back to life". AOL Inc. Joystiq. Archived from the original on 27 April 2011. Retrieved 2 June 2011.
- ^ Page Module:Citation/CS1/styles.css has no content."Egosoft MD Showcases X Rebirth at FedCon XX". Archived from the original on 13 May 2021. Retrieved 9 July 2011.
- ^ Page Module:Citation/CS1/styles.css has no content.Waver, Lloyd (30 April 2011). "Egosoft: The Next Big Thing". WordPress. Polychromium. Archived from the original on 24 August 2011. Retrieved 2 June 2011.
- ^ Page Module:Citation/CS1/styles.css has no content.Walker, John (20 April 2011). "Born Again – X: Rebirth Announced". Rock, Paper, Shotgun. Rock, Paper, Shotgun. Retrieved 2 June 2011.
- ^ Page Module:Citation/CS1/styles.css has no content."X Rebirth General Discussions :: Steam Community". steamcommunity.com. Archived from the original on 2 February 2014. Retrieved 23 January 2014.
- ^ Page Module:Citation/CS1/styles.css has no content."egosoft.com :: View Forum - X Rebirth Universe". egosoft.com.
- ^ Page Module:Citation/CS1/styles.css has no content."Egosoft Forum: Linux Alpha support thread". Egosoft. Retrieved 4 May 2015.
- ^ Page Module:Citation/CS1/styles.css has no content.de Matos, Xav (20 April 2011). "X Rebirth continues the longstanding Egosoft-developed space series later this year". GameFly Media. Shacknews. Retrieved 2 June 2011.
- ^ Page Module:Citation/CS1/styles.css has no content.Cox, Austin (20 April 2011). "X Universe Reborn on the PC with Announcement of X Rebirth". Gameplay Today. Archived from the original on 17 August 2011. Retrieved 2 June 2011.
- ^ Page Module:Citation/CS1/styles.css has no content."X Rebirth for PC Reviews". Metacritic. CBS Interactive. 5 December 2013. Retrieved 5 December 2013.
- ^ Page Module:Citation/CS1/styles.css has no content."X Rebirth 3.0 and free Teladi Outpost DLC are now on Steam". PC Gamer. 11 December 2014. Archived from the original on 28 November 2020. Retrieved 24 December 2014.
External links
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