Bomb Jack

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Bomb Jack
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DeveloperTemplate:Pluralize from textTehkan
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DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textMichitaka Tsuruta
Kazutoshi Ueda[1]
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PlatformTemplate:Pluralize from text
Release
Page Template:Nobold/styles.css has no content.March 1984
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GenreTemplate:Pluralize from textPlatform
ModeTemplate:Pluralize from textSingle-player, multiplayer
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Script error: No such module "Nihongo". is a 1984 platform game developed and published by Tehkan for arcades. It was released by Kitkorp in North America as its first arcade game.[2] It was later ported to home systems and home computers. A commercial success, it was followed by several sequels: the console and computer game Mighty Bomb Jack, the arcade game Bomb Jack Twin,[3] and Bomb Jack II, the last of which was licensed for home computers only.

Gameplay

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Arcade version, round 1
File:Bombjack Screenshot.png
Commodore 64 version

Bomb Jack is a hero who can perform high jumps and float in the air. His goal is to collect all 24 red bombs on the screen. The game's antagonists are enemies such as birds and mummies which, once they drop in the bottom of the screen, can morph into enemies such as flying saucers and orbs that float around the screen, making Jack lose a life if he touches them.

Once one bomb is collected, bombs will light up in sequence; if one lit bomb is collected, another will light up. Collecting bombs will increase the bonus meter at the top of the screen (lit bombs increase it more). When the meter is completely filled up, a circular bouncing "P" appears, and when collected, it will turn all the enemies into bonus coins for a short period during which Jack may collect them. Other similar bonuses are the B (Bonus) which increases the score multiplier (up to 5x), the E (Extra) which gives an extra life, and the rare S (Special), which awards a free game. There are five different screens in the game, each featuring a distinct background and set of platforms (the fifth has no platforms at all). There is a special bonus for collecting 20, 21, 22, or 23 lit bombs at the end of a round.

Reception

Lua error in package.lua at line 80: module 'Module:Video game wikidata' not found. In Japan, Game Machine listed Bomb Jack as the third most successful table arcade unit of May 1984.[4] The game topped the UK all-formats software sales chart in April 1986.[5] On the machine-specific charts, the C64 version reached number one,[5] while the Spectrum version was kept off the top of the chart by Green Beret.[5][6] Two years later, Bomb Jack returned to the top of the UK all-formats sales chart when it was re-released on the Encore budget label.[7][8]

Crash magazine gave the ZX Spectrum version a 92% rating, calling it "a great arcade conversion, don't miss it",[9] while Zzap!64 was less enthusiastic for the Commodore 64 version, giving it 47%.[10] Commodore User gave the Amiga version 6 out of 10, citing that the Amiga should be well capable of doing better on a then-four-year-old arcade game.[11]

Legacy

Sequels

Bomb Jack II is a licensed follow-up developed for 8-bit home computers by the British games publisher Elite Systems in 1986. The game went to number one on the UK sales charts, before being replaced by Feud.[12]

Mighty Bomb Jack, released in 1986, is largely identical to the original game in almost all factors, except that the same screen layouts from the first game in the same sequence were now linked in a map-like continuous form by scrolling passages.[13] Mighty Bomb Jack got less favorable reviews than the original game.

Bomb Jack Twin was released in 1993 by NMK. In this version, two players could play simultaneously.[14]

Re-releases

The game was first re-released in 2004 via Tecmo Hit Parade for the PlayStation 2, followed by Tecmo Classic Arcade for the Xbox in 2005. It was released for the Virtual Console for the Wii in 2009. Hamster Corporation released the game as part of their Arcade Archives series for the PlayStation 4 in 2014 and Nintendo Switch in 2019.[15]

Notes


References

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  1. ^ Page Module:Citation/CS1/styles.css has no content."59の開発者、20の質問". Beep (in 日本語). No. 11. SoftBank Creative. October 1985. (Translation by Shmuplations. Script error: No such module "webarchive".).
  2. ^ Page Module:Citation/CS1/styles.css has no content.Akagi, Masumi (October 13, 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in 日本語). Japan: Amusement News Agency. p. 136. ISBN 978-4990251215.
  3. ^ Page Module:Citation/CS1/styles.css has no content."Bomb Jack". The International Arcade Museum. Retrieved October 5, 2013.
  4. ^ Page Module:Citation/CS1/styles.css has no content."Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in 日本語). No. 236. Amusement Press, Inc. May 15, 1984. p. 29.
  5. ^ a b c Page Module:Citation/CS1/styles.css has no content."The Charts". Your Computer. Vol. 6, no. 6. June 1986. p. 16.
  6. ^ Page Module:Citation/CS1/styles.css has no content."Your Sinclair Top Ten Games", Your Sinclair (7), July 1986, archived from the original on May 15, 2013, retrieved September 29, 2013
  7. ^ Page Module:Citation/CS1/styles.css has no content."Charts". Computer and Video Games. No. 85 (November 1988). October 15, 1988. p. 11.
  8. ^ Page Module:Citation/CS1/styles.css has no content."News: Chart Attack". New Computer Express. No. (Special Preview Issue). November 1988. p. 4.
  9. ^ Page Module:Citation/CS1/styles.css has no content."Review - Bomb Jack". Crash (27): 20–21. April 1986. Retrieved June 23, 2014.
  10. ^ Page Module:Citation/CS1/styles.css has no content."Review - Bomb Jack". Zzap!64 (28): 14. June 1986. Retrieved June 23, 2014.
  11. ^ Page Module:Citation/CS1/styles.css has no content."Review - Bomb Jack". Commodore User (28): 14. June 1986. Retrieved June 23, 2014.
  12. ^ Page Module:Citation/CS1/styles.css has no content."Charts". Popular Computing Weekly. Vol. 6, no. 12. Sunshine Publications. March 20, 1987. p. 16.
  13. ^ Page Module:Citation/CS1/styles.css has no content.Thomas, Lucas M. (May 7, 2007). "Mighty Bomb Jack Review". IGN. Retrieved December 17, 2014.
  14. ^ Page Module:Citation/CS1/styles.css has no content."Bomb Jack Twin - Videogame by NMK". Museum of the Game. Retrieved February 8, 2026.
  15. ^ Page Module:Citation/CS1/styles.css has no content.Lane, Gavin (March 13, 2020). "Guide: Every Arcade Archives Game On Nintendo Switch, Plus Our Top Picks". Nintendo Life. Retrieved March 28, 2020.