Generation of Chaos: Pandora's Reflection
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| Generation of Chaos: Pandora's Reflection | |
|---|---|
| Lua error in package.lua at line 80: module 'Module:InfoboxImage/data' not found. Japanese box art | |
| DeveloperTemplate:Pluralize from text | Sting Idea Factory[1] |
| PublisherTemplate:Pluralize from text | Script error: No such module "Video game release". |
| ProgrammerTemplate:Pluralize from text | Template:If first display both |
| Series | Generation of Chaos |
| PlatformTemplate:Pluralize from text | PlayStation Portable |
| Release | Script error: No such module "Video game release". |
| GenreTemplate:Pluralize from text | Tactical role-playing |
| ModeTemplate:Pluralize from text | Single-player |
| Arcade system | Template:If first display both |
| Template:Edit on Wikidata | |
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Gameplay
The game plays very differently from past games in the Generation of Chaos series, which contained large scale battles in the vein of Dragon Force.[2] Instead, the game's controls and art style resembles former titles of developer Sting Entertainment, namely Yggdra Union and Knights in the Nightmare.[3] The player controls a small number of characters, which move in real time on a battlefield to occupy strategic locations. When they encounter an enemy character en route, a battle will occur.[2]
The game has a battle system called the "Attack Chance", where bonus damage could be given upon hitting buttons in time with on-screen cues,[4] similar to games in the music/rhythm genre.[5] Good timing with the button presses also allows party members in vicinity initiating additional "team attacks".[1] The battle system also employs a rock paper scissors type weapon system,[2] and the ability to summon powerful creatures to help with their magic abilities.[1]
The game spans seven chapters and over thirty battles.[6]
Plot
The game takes place in the dark, barren world of Hades, revolving around a boy named Claude, and his sister named Yuri.[7] In the game, Yuri is cursed with a butterfly tattoo, leading Claude to vow to travel the world in order to find a way to break the curse.[8] Along their travels, they also become entangled in a larger struggle that could decide the fate of the entire world.[7]
Development
The game was first revealed by Dengeki PlayStation, in March 2012.[1] The game was announced as a joint venture between Idea Factory, the company that had made the previous games in the Generation of Chaos series, and Sting, developer of games such as Riviera: The Promised Land, Knights in the Nightmare, and Gungnir.[1][9] The collaboration would be named "Super Sting".[9]
The game was released on June 28, 2012, in Japan, and in September 2012, NIS America announced the English localization of the game for North American and European regions.[7] It was released in February 2013.[10]
Reception
Lua error in package.lua at line 80: module 'Module:Video game wikidata' not found. The game received "mixed or average" reviews according to the review aggregation website Metacritic.[11] Famitsu gave the game an 8, 8, 8, 8 (32/40) review score.[12]
See also
Notes
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References
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- ^ a b c d e Page Module:Citation/CS1/styles.css has no content.Spencer . March 26, 2012 . 8:06pm (2012-03-26). "Sting And Idea Factory Team Up For Generation Of Chaos VI [Update". Siliconera. Retrieved 2012-09-21.
{{cite web}}: CS1 maint: numeric names: authors list (link) - ^ a b c Page Module:Citation/CS1/styles.css has no content.Spencer . April 17, 2012 . 2:25am (2012-04-17). "Sting's Generation Of Chaos Won't Be The Generation Of Chaos You Played Before". Siliconera. Retrieved 2012-09-21.
{{cite web}}: CS1 maint: numeric names: authors list (link) - ^ Page Module:Citation/CS1/styles.css has no content.Spencer . May 11, 2012 . 3:02pm (2012-05-11). "Trace A Path To Victory In Generation Of Chaos 6". Siliconera. Retrieved 2012-09-21.
{{cite web}}: CS1 maint: numeric names: authors list (link) - ^ Page Module:Citation/CS1/styles.css has no content.Chris Tang (2012-06-28). "Generation of Chaos 6 Preview (Page 1 of 5)". The Magic Box. Retrieved 2012-09-21.
- ^ Page Module:Citation/CS1/styles.css has no content.Spencer . April 27, 2012 . 2:02am (2012-04-27). "Generation Of Chaos 6 From Sting Could Be Mistaken For A Music Game". Siliconera. Retrieved 2012-09-21.
{{cite web}}: CS1 maint: numeric names: authors list (link) - ^ Page Module:Citation/CS1/styles.css has no content.Spencer . May 17, 2012 . 2:30pm (2012-05-17). "Generation Of Chaos 6 Broken Into Seven Chapters With 30+ Stages". Siliconera. Retrieved 2012-09-21.
{{cite web}}: CS1 maint: numeric names: authors list (link) - ^ a b c Cite error: The named reference
siliconera1was invoked but never defined (see the help page). - ^ Page Module:Citation/CS1/styles.css has no content.Spencer . March 30, 2012 . 2:17am (2012-03-30). "Generation Of Chaos VI's Story Is All About Saving Your Sister". Siliconera. Retrieved 2012-09-21.
{{cite web}}: CS1 maint: numeric names: authors list (link) - ^ a b Page Module:Citation/CS1/styles.css has no content."First Look: Generation of Chaos 6". Andriasang.com. Archived from the original on 2012-06-27. Retrieved 2012-09-21.
- ^ Page Module:Citation/CS1/styles.css has no content."Neptunia V, Generation of Chaos 6 Head to U.S., Europe - Interest". Anime News Network. Retrieved 2012-09-21.
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