Generation of Chaos: Pandora's Reflection

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Generation of Chaos: Pandora's Reflection
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Japanese box art
DeveloperTemplate:Pluralize from textSting
Idea Factory[1]
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ProgrammerTemplate:Pluralize from textTemplate:If first display both
SeriesGeneration of Chaos
PlatformTemplate:Pluralize from textPlayStation Portable
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GenreTemplate:Pluralize from textTactical role-playing
ModeTemplate:Pluralize from textSingle-player
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

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Script error: No such module "Nihongo". is a strategy role-playing video game for the PlayStation Portable. The game was released in Japan on June 28, 2012, and an English language release for North America and Europe was released on February 19 and 20, 2013, in North America and Europe respectively.

Gameplay

The game plays very differently from past games in the Generation of Chaos series, which contained large scale battles in the vein of Dragon Force.[2] Instead, the game's controls and art style resembles former titles of developer Sting Entertainment, namely Yggdra Union and Knights in the Nightmare.[3] The player controls a small number of characters, which move in real time on a battlefield to occupy strategic locations. When they encounter an enemy character en route, a battle will occur.[2]

The game has a battle system called the "Attack Chance", where bonus damage could be given upon hitting buttons in time with on-screen cues,[4] similar to games in the music/rhythm genre.[5] Good timing with the button presses also allows party members in vicinity initiating additional "team attacks".[1] The battle system also employs a rock paper scissors type weapon system,[2] and the ability to summon powerful creatures to help with their magic abilities.[1]

The game spans seven chapters and over thirty battles.[6]

Plot

The game takes place in the dark, barren world of Hades, revolving around a boy named Claude, and his sister named Yuri.[7] In the game, Yuri is cursed with a butterfly tattoo, leading Claude to vow to travel the world in order to find a way to break the curse.[8] Along their travels, they also become entangled in a larger struggle that could decide the fate of the entire world.[7]

Development

The game was first revealed by Dengeki PlayStation, in March 2012.[1] The game was announced as a joint venture between Idea Factory, the company that had made the previous games in the Generation of Chaos series, and Sting, developer of games such as Riviera: The Promised Land, Knights in the Nightmare, and Gungnir.[1][9] The collaboration would be named "Super Sting".[9]

The game was released on June 28, 2012, in Japan, and in September 2012, NIS America announced the English localization of the game for North American and European regions.[7] It was released in February 2013.[10]

Reception

Lua error in package.lua at line 80: module 'Module:Video game wikidata' not found. The game received "mixed or average" reviews according to the review aggregation website Metacritic.[11] Famitsu gave the game an 8, 8, 8, 8 (32/40) review score.[12]

See also

Notes

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References

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  1. ^ a b c d e Page Module:Citation/CS1/styles.css has no content.Spencer . March 26, 2012 . 8:06pm (2012-03-26). "Sting And Idea Factory Team Up For Generation Of Chaos VI [Update". Siliconera. Retrieved 2012-09-21.{{cite web}}: CS1 maint: numeric names: authors list (link)
  2. ^ a b c Page Module:Citation/CS1/styles.css has no content.Spencer . April 17, 2012 . 2:25am (2012-04-17). "Sting's Generation Of Chaos Won't Be The Generation Of Chaos You Played Before". Siliconera. Retrieved 2012-09-21.{{cite web}}: CS1 maint: numeric names: authors list (link)
  3. ^ Page Module:Citation/CS1/styles.css has no content.Spencer . May 11, 2012 . 3:02pm (2012-05-11). "Trace A Path To Victory In Generation Of Chaos 6". Siliconera. Retrieved 2012-09-21.{{cite web}}: CS1 maint: numeric names: authors list (link)
  4. ^ Page Module:Citation/CS1/styles.css has no content.Chris Tang (2012-06-28). "Generation of Chaos 6 Preview (Page 1 of 5)". The Magic Box. Retrieved 2012-09-21.
  5. ^ Page Module:Citation/CS1/styles.css has no content.Spencer . April 27, 2012 . 2:02am (2012-04-27). "Generation Of Chaos 6 From Sting Could Be Mistaken For A Music Game". Siliconera. Retrieved 2012-09-21.{{cite web}}: CS1 maint: numeric names: authors list (link)
  6. ^ Page Module:Citation/CS1/styles.css has no content.Spencer . May 17, 2012 . 2:30pm (2012-05-17). "Generation Of Chaos 6 Broken Into Seven Chapters With 30+ Stages". Siliconera. Retrieved 2012-09-21.{{cite web}}: CS1 maint: numeric names: authors list (link)
  7. ^ a b c Cite error: The named reference siliconera1 was invoked but never defined (see the help page).
  8. ^ Page Module:Citation/CS1/styles.css has no content.Spencer . March 30, 2012 . 2:17am (2012-03-30). "Generation Of Chaos VI's Story Is All About Saving Your Sister". Siliconera. Retrieved 2012-09-21.{{cite web}}: CS1 maint: numeric names: authors list (link)
  9. ^ a b Page Module:Citation/CS1/styles.css has no content."First Look: Generation of Chaos 6". Andriasang.com. Archived from the original on 2012-06-27. Retrieved 2012-09-21.
  10. ^ Page Module:Citation/CS1/styles.css has no content."Neptunia V, Generation of Chaos 6 Head to U.S., Europe - Interest". Anime News Network. Retrieved 2012-09-21.
  11. ^ Cite error: The named reference MCPSP was invoked but never defined (see the help page).
  12. ^ Cite error: The named reference Famitsu was invoked but never defined (see the help page).

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