S.T.U.N. Runner
Page Module:Message box/ambox.css has no content.Page Template:Multiple issues/styles.css has no content.
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
Page Module:Message box/ambox.css has no content.
|
Template:Short descriptionPage Module:Infobox/styles.css has no content.Page Template:Infobox video game/styles.css has no content.
Script error: No such module "Check for conflicting parameters".
S.T.U.N. Runner (Spread Tunnel Underground Network Runner)[1] is a 3D racing/shooter game released in arcades by Atari Games in 1989. The player pilots a futuristic vehicle which can exceed 900 mph, through various tunnels and courses with changing environments, hazards and enemies. S.T.U.N. Runner uses polygonal graphics for the vehicles and track, and is based on an evolution of Atari's Hard Drivin' hardware. The custom cabinet was designed to resemble the craft that the player pilots in-game.
The arcade game was released in Europe by Jaleco,[2] and in Japan by Namco and Sega.[3] Home ports were released for the Atari ST, Amiga, Commodore 64, Amstrad CPC, and ZX Spectrum. An Atari Lynx version was published by Atari Corporation in 1991.
Gameplay
The final goal is to reach the "Ultimate Challenge", an endless race filled with surprises, where the player must simply get as far as possible in the allotted time. Markers on the Ultimate Challenge course show the names of the five players who have traveled the furthest, and are tracked independently on the game's traditional high score table.
Twin triggers fire laser cannons mounted atop the craft, and the Start buttons double as the triggers for the Shockwave "smart bomb" weapon.
Development
The game initially began as a remake of Atari's Tunnel Hunt.[4][failed verification]
The Lynx version was programmed by D. Scott Williamson, an employee of Atari who went on to form the development group Solid Software.[5]
Reception
Commodore User reviewed the arcade game, giving it a 90% rating.[2]
Legacy
S.T.U.N. Runner is included in Midway Arcade Treasures 3 for the PlayStation 2, Xbox, and GameCube. It was also released for Microsoft Windows as part of Midway Arcade Treasures Deluxe Edition in 2006.
References
Page Template:Reflist/styles.css has no content.
- ^ Page Module:Citation/CS1/styles.css has no content.Dencker, Andrea, ed. (1989). S.T.U.N. Runner Operator's Manual (PDF). Milpitas, CA: Atari Games. p. 1.
- ^ a b Page Module:Citation/CS1/styles.css has no content."Arcades: STUN Runner (Jaleco)". Commodore User. No. 75 (December 1989). United Kingdom: EMAP. 26 November 1989. pp. 124–5.
- ^ Cite error: The named reference
MADwas invoked but never defined (see the help page). - ^ Page Module:Citation/CS1/styles.css has no content."Never Before Seen Atari Stuff at California Extreme (from Scott Evans)". rec.games.video.arcade.collecting.narkive.com. Retrieved 2023-09-02.
- ^ Page Module:Citation/CS1/styles.css has no content."some pretty awesome graphics for the Lynx!". AtariAge Forums. 2011-10-10. Retrieved 2023-09-02.
- Game info, Midway Arcade Treasures 3
- Manual, Midway Arcade Treasures 3
External links
- S.T.U.N. Runner at the Killer List of VideogamesTemplate:Edit at Wikidata
- S.T.U.N. Runner at the Arcade History database
- S.T.U.N. Runner at MobyGames