Samurai-Ghost

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Samurai-Ghost
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DeveloperTemplate:Pluralize from textNow Production
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DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textH. Chatani
ProgrammerTemplate:Pluralize from textNaoki Higashio
ArtistTemplate:Pluralize from textMasaru Moriya
Takashi Yoshida
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textMiyoshi Okuyama
SeriesGenpei Tōma Den
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textTurboGrafx-16
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GenreTemplate:Pluralize from textHack and slash
ModeTemplate:Pluralize from textSingle-player
Arcade systemTemplate:If first display both
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Samurai-Ghost[a] is a 1992 hack and slash video game released by Namco for the TurboGrafx-16. It is the sequel to Genpei Tōma Den. It was released on the Wii Virtual Console in North America on October 29, 2007, and in Europe on November 2, 2007.

Gameplay

File:TG-16 Samurai-Ghost (Genpei Tōma Den - Kan no Ni).png
Gameplay screenshot.

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As with the previous game, the player controls the resurrected samurai Taira no Kagekiyo, defeating demons and monsters across several levels. Given his undead nature, Kagekiyo has access to supernatural powers such as levitation and the ability to cast energy projectiles.

Samurai-Ghost has a similar plot to its predecessor, in that Kagekiyo fights against Minamoto no Yoshitsune, Saitō Musashibō Benkei, and his arch enemy Minamoto no Yoritomo. Kagekiyo now also faces Minamoto no Yoshinaka (also known as Kiso no Yoshinaka), who commits seppuku when defeated.

Development and release

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Reception

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The Japanese publication Micom BASIC Magazine ranked the game fifth in popularity in its July 1992 issue, and it received a 20.28/30 score in a 1993 readers' poll conducted by PC Engine Fan, ranking among PC Engine titles at the number 320 spot.[1][2] Samurai-Ghost was met with mixed reception from critics.[3][4]

Notes

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  1. ^ Known in Japan as Script error: No such module "Nihongo".

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content.Matsuyama, Benī (July 1992). "Super Soft Hot Information: PC Engine". Micom BASIC Magazine [ja] (in 日本語). No. 121. The Dempa Shimbunsha Corporation [ja]. p. 238.
  2. ^ Page Module:Citation/CS1/styles.css has no content."PC Engine All Catalog '93 10月号特別付録". PC Engine Fan (in 日本語). Vol. 6, no. 10. Tokuma Shoten. October 1, 1993. p. 11.
  3. ^ Cite error: The named reference GPCE was invoked but never defined (see the help page).
  4. ^ Cite error: The named reference MPCE was invoked but never defined (see the help page).

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