Gaplus

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Gaplus
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North American arcade flyer
DeveloperTemplate:Pluralize from textNamco
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SeriesGalaxian
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PlatformTemplate:Pluralize from textArcade, PC-98, Commodore 64, mobile phone
Release
Page Template:Nobold/styles.css has no content.April 1984
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GenreTemplate:Pluralize from textFixed shooter
ModeTemplate:Pluralize from textSingle-player, multiplayer
Arcade systemNamco Phozon
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Script error: No such module "Nihongo". is a 1984 fixed shooter video game developed and published by Namco for arcades. It was released in North America by Bally Midway. It is the third game in the Galaxian series, serving as a direct sequel to Galaga (1981). In North America, a modification kit was later released to change the name to Galaga 3, possibly to reflect its position in the series.[1] It was the only game other than Phozon to run on the Namco Phozon hardware. A contemporary home port for the Commodore 64 was released in 1988. A demake version of the game (in the style of Nintendo Entertainment System games) was included in Namco Museum Archives Vol. 2 as a bonus title.

Gameplay

File:ARC Gaplus (Galaga 3).png
The player's Ogre Header shooting down formations of enemies

The objective of Gaplus is to score as many points as possible by defeating successive waves of enemies in levels called "Parsecs". Its core gameplay is very similar to both Galaxian and Galaga: Enemies known as "Gorgs" will fly onto the screen in rows and join a formation near the top, then begin attacking the player's ship Ogre Header with kamikaze-like dives. The ship can move left and right, as well as vertically. Bonus lives are earned at certain score intervals, and can also be gained by collecting ship parts dropped by some enemies, as well as collecting Rally-X bonus flags from shooting stars. The player loses a life when struck by an enemy or one of their shots; the game ends when all lives are lost.

Certain enemies drop upgrades that include a tractor beam which the player can use to capture enemies (similar to how Boss Galagas from the previous game, Galaga, can use a tractor beam to capture the Gyaraga), a large drill that can destroy many enemies at once, powerups that temporarily slow down enemies or nullify their shots, and parts to create a new ship that awards an extra life when completed. Some stages begin with the star field reversing direction, with harder and faster waves of enemies appearing before resuming a normal formation.

The game features bonus "Challenging Stages" just as the previous game, Galaga did. However, instead of defeating a certain number of enemies, the objective of the challenging stage in Gaplus is to juggle enemies (3rd race Zako) by hitting them as many times as possible. Each hit grants a dot (represented by a bee) in a word or phrase, with extra hits adding to horizontal lines above and below the word. Spelling the entire word or phrase will earn a bonus related to that phrase, and each hit scores bonus points at the end of the round.

Reception

In Japan, Game Machine listed Gaplus as the most successful table arcade unit of May 1984.[2]

Legacy

The arcade version of Gaplus was released for mobile phones on January 25, 2007,[3] and is also part of Namco Museum Remix (2007) and Namco Museum Megamix (2010) for the Wii with its original title being used. The original version was later re-released under its original name for the Wii Virtual Console on March 25, 2009.[4] In 2011, Gaplus was released for iOS devices as part of Galaga 30th Collection, featuring updated visuals, sound, and achievements.[5][6]

In 2020, Bandai Namco released a demake version of the game as a bonus game in the Namco Museum Archives Vol. 2 compilation. Developed by M2, this game emulates the visual style of the Nintendo Entertainment System, similar to the NES-style remake of Pac-Man Championship Edition in Vol. 1.[7]

Notes

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References

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  1. ^ Page Module:Citation/CS1/styles.css has no content."The Definitive Galaxian". No. 32. Imagine Publishing. Retro Gamer. December 2006. pp. 68–75. Retrieved September 22, 2019.
  2. ^ Page Module:Citation/CS1/styles.css has no content."Game Machine's Best Hit Games 25" (PDF). Game Machine (in 日本語). No. 236. Amusement Press. May 15, 1984. p. 29.
  3. ^ Page Module:Citation/CS1/styles.css has no content."「ギャプラス」「ファミリースタジアムDX」が登場──ナムコEZゲームス". ITMedia. January 23, 2007. Archived from the original on May 2, 2015. Retrieved September 26, 2019.
  4. ^ Page Module:Citation/CS1/styles.css has no content.Fahey, Mike (March 25, 2009). "Wii Virtual Console Goes To The Arcade". Kotaku. Archived from the original on May 28, 2019. Retrieved August 4, 2019.
  5. ^ Page Module:Citation/CS1/styles.css has no content.IGN Staff (June 6, 2011). "New Galaga Titles Arrive This Summer to Commemorate 30th Anniversary". IGN. Archived from the original on November 25, 2018. Retrieved April 21, 2020.
  6. ^ Page Module:Citation/CS1/styles.css has no content.Tan, Maurice (June 9, 2011). "E3: Galaga 30th Anniversary hits iOS with free Galaxian". Destructoid. Enthusiast Gaming. Archived from the original on August 17, 2020. Retrieved August 17, 2020.
  7. ^ Page Module:Citation/CS1/styles.css has no content.Scullion, Chris (June 24, 2020). "Namco Museum Archives Vol 2 Review (Switch eShop)". Nintendo Life. Gamer Network. Archived from the original on June 27, 2020. Retrieved August 27, 2020.

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