Lightbot
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| Lightbot | |
|---|---|
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| DeveloperTemplate:Pluralize from text | Lightbot Inc.[1] |
| PublisherTemplate:Pluralize from text | Brad from code.org |
| DesignerTemplate:Pluralize from text | Danny Yaroslavski[1] |
| Engine | OpenFL |
| PlatformTemplate:Pluralize from text | Web, Android, iOS |
| Release | 2008 |
| GenreTemplate:Pluralize from text | Educational |
| Template:Edit on Wikidata | |
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Lightbot is an educational video game for learning software programming concepts, developed by Danny Yaroslavski. Lightbot has been played 7 million times, and is highly rated on iTunes and Google Play store.[2][3][4] Lightbot is available as an online Flash game, and an application for Android and iOS mobile phones.[5] Lightbot has been built with Flash and OpenFL.[1]
The goal of Lightbot is to command a little robot to navigate a maze and turn on lights.[6] Players arrange symbols on the screen to command the robot to walk, turn, jump, switch on a light and so on. The maze and the list of symbols become more complicated as the lessons progress.[6] While using such commands, players learn programming concepts like loops, procedures and more, without entering code in any programming language.[6]
References
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- ^ a b c Developer Spotlight: Danny Yaroslavski Script error: No such module "webarchive"., OpenFL
- ^ Light-Bot Teaches Computer Science With A Cute Little Robot And Some Symbol-Based Programming, TechCrunch
- ^ The Teacher's Awesome App Guide 1.5, John F. O'Sullivan Jr., 25-Oct-2014
- ^ Research on E-Learning and ICT in Education, Springer, 20-Aug-2014
- ^ Lightbot Homepage
- ^ a b c Programming Apps Teach the Basics of Code, The New York Times, AUG. 27, 2014