Absolute Entertainment

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Absolute Entertainment
Company type
Private
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GenreAction, sports, strategy
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FateBankruptcy
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Headquarters,
ProductsVideo games
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Number of employees
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DivisionsImagineering
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Absolute Entertainment was an American video game developer and publisher. Through its development division, Imagineering, Absolute Entertainment produced titles for the Atari 2600, Atari 7800, Game Gear, Genesis/Mega Drive, Sega CD, Game Boy, Nintendo Entertainment System, and Super NES video game consoles, as well as for the Commodore 64, Apple II, and IBM PC compatibles.

History

After leaving his position as a video game developer and designer at Activision, Garry Kitchen founded the company in 1986 with his brother Dan Kitchen, along with Alex DeMeo and John Van Ryzin.[1] The company's headquarters was in Glen Rock, New Jersey, but later moved to another New Jersey borough, Upper Saddle River. In 1988, after his brief stint at Hasbro, David Crane had joined the company.[2][3] While the company was based in New Jersey, David Crane worked out of his home on the West Coast.[4] The company's name was chosen because it was alphabetically above Activision, implying that Absolute Entertainment was superior to Activision. It was the same strategy that Activision chose when the programmers left Atari.

At Absolute Entertainment, Kitchen continued developing games for the Atari 2600 and Atari 7800, as he had done at Activision. However, the Nintendo Entertainment System (NES) had already displaced Atari's dominance of the video game console market. Kitchen swiftly shifted his focus to the NES, and produced several games for the platform, beginning with A Boy and His Blob: Trouble on Blobolonia in 1989, and Battle Tank in 1990.[citation needed]

Absolute Entertainment absorbed its studio Imagineering in 1992 to become itself a video game developer for the first time.

In the third quarter of 1995, Absolute Entertainment went bankrupt and suspended operations and laid off most of its staff.[5] Since Kitchen had already formed a new company with David Crane called Skyworks Technologies, some of the employees transitioned to the new company.

Imagineering

Imagineering was Absolute Entertainment's in-house development division based in Glen Rock, New Jersey, who also developed for third-party video game developers like Acclaim Entertainment, Atari Corporation, Activision, Hi Tech Expressions, Gametek and THQ. It was folded into Absolute Entertainment in 1992.

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List of games

1988

1989

1990

1991

1992

1993

1994

References

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  1. ^ Absolute Entertainment at the Videogame Music Preservation Foundation Wiki
  2. ^ Page Module:Citation/CS1/styles.css has no content.Atarian Issue #2.
  3. ^ Page Module:Citation/CS1/styles.css has no content."David Crane Joins Design Staff of Absolute Entertainment". Computer Entertainer. January 1989. p. 11.
  4. ^ Page Module:Citation/CS1/styles.css has no content.Bieniek, Chris (1994). "Article 10: David Crane Interview". Chris Bieniek. Archived from the original on April 15, 2012. Retrieved May 10, 2023.
  5. ^ Page Module:Citation/CS1/styles.css has no content."Absolutely Grim". GamePro. No. 89. IDG. February 1996. p. 17.

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