Battle Lode Runner

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Battle Lode Runner
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DeveloperTemplate:Pluralize from textHudson Soft
PublisherTemplate:Pluralize from textHudson Soft
DirectorTemplate:Pluralize from textMikio Ueyama
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DesignerTemplate:Pluralize from textKeigo Yasuda
Kazutoshi Ueda
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PlatformTemplate:Pluralize from textPC Engine, Wii (Virtual Console)
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GenreTemplate:Pluralize from textPuzzle-platform
ModeTemplate:Pluralize from textSingle-player, multiplayer
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Battle Lode Runner is a puzzle-platform game based on the Lode Runner series of games, originally released for the NEC PC Engine by Hudson Soft in 1993. It was released in Japan on May 29, 2007 and also released in the North American and European regions for the first time in April the same year for the Wii Virtual Console. It is also the first game originally released only in Japan to be available on the Virtual Console for another region.[1][2]

Gameplay

Battle Lode Runner's gameplay revolves around traveling through 50 different stages in 11 different time periods, collecting gold without being caught by enemies. The character can climb ropes and ladders, walk on top of enemies, collect power-ups, and most importantly, dig a hole on the right or left of himself.

Multiplayer

The player can play with 5 players in 3 categories of play: survival, escape, and tag match. In survival the last remaining player wins. In the escape mode, the first person to collect the secret gold, unlock the ladder and escape wins. In tag match, players form teams and attempt to trap the members of the other team.

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content."Retro Roundup 4/16/07". Archived from the original on 2011-06-28. Retrieved 2011-07-06.
  2. ^ Page Module:Citation/CS1/styles.css has no content.Thomas, Lucas (2007-04-26). "Battle Lode Runner". IGN. Archived from the original on 2008-10-02. Retrieved 2008-04-20.

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