Biomechanical Toy

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Biomechanical Toy
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DeveloperTemplate:Pluralize from textZeus Software
PublisherTemplate:Pluralize from textGaelco
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textRaul Lopez
Ricardo Puerto
ProgrammerTemplate:Pluralize from textRicardo Puerto
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textTemplate:If first display both
SeriesTemplate:If first display both
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textArcade
Release1995
GenreTemplate:Pluralize from textRun and gun, first-person shooter
ModeTemplate:Pluralize from textSingle-player, multiplayer
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

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Biomechanical Toy is a scrolling run and gun video game released for arcades by Gaelco in 1995.[1][2][3][4][5][6]

Gameplay

The player takes the role of Inguz who has to traverse toyland and shoot evil toys, collect power-ups, and defeat bosses to advance levels.[7]

Plot

A criminal named Scrubby has escaped. He was imprisoned for trying to steal the Magic Pendulum, which brings toys to life. Relik, a cuckoo clock, guards the pendulum. Scrubby appears suddenly and steals the pendulum. A hero named Inguz is called upon to recover the pendulum before the toys' magical world disappears.

Release

Biomechanical Toy was included as part of the Gaelco Arcade 1 compilation for Evercade, marking its first console debut.[8]

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content."The Unconverted: Biomechanical Toy". Retro Gamer. No. 74. Imagine Publishing. March 2010. p. 51.
  2. ^ Page Module:Citation/CS1/styles.css has no content.García, Julen Zaballa (2014). Chapter 1 - Zeus Software: 13 Años de Innovación y Videojuegos (PDF) (in español). Tabakalera. pp. 3–78. Archived from the original (PDF) on 2020-06-25. Retrieved 2020-06-24. {{cite book}}: |work= ignored (help)
  3. ^ Page Module:Citation/CS1/styles.css has no content.Forcada, Carlos (May 3, 2014). "Regreso al Pasado: Recreativas españolas — Biomechanical Toy (1995)". MeriStation (in español). PRISA. Archived from the original on 2020-05-15. Retrieved 2020-06-24.
  4. ^ Page Module:Citation/CS1/styles.css has no content.García, Julen Zaballa (July 2016). "El Último Hit De Una Edad De Oro - Risky Woods". Retro Gamer (in español). No. 16. Axel Springer SE. pp. 62–65.
  5. ^ Page Module:Citation/CS1/styles.css has no content.Forcada, Carlos (July 3, 2017). "Zeus, la perla oculta del soft español — Biomechanical Toy". MeriStation (in español). PRISA. Archived from the original on 2020-06-24. Retrieved 2020-06-24.
  6. ^ Page Module:Citation/CS1/styles.css has no content.García, Julen Zaballa (April 2018). "Last KM: En Busca De La Recreativa Perdida". Retro Gamer (in español). No. 23. Axel Springer SE. pp. 32–37.
  7. ^ Page Module:Citation/CS1/styles.css has no content.Vark, Aaron (February 28, 2015). "Biomechanical Toy". Hardcore Gaming 101. Retrieved 2020-06-24.
  8. ^ Page Module:Citation/CS1/styles.css has no content.Sol, Bruno (May 28, 2021). "Los clásicos de Gaelco, por fin en casa". HobbyConsolas (in español). Axel Springer SE. Archived from the original on 2021-05-28. Retrieved 2021-05-28.

External

Template:Gaelco

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