Block Block

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Block Block
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Arcade flyer
DeveloperTemplate:Pluralize from textCapcom
PublisherTemplate:Pluralize from textCapcom
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textFutoshi Kuwahara
Toshihiko Uda
ProgrammerTemplate:Pluralize from textTemplate:If first display both
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textYoko Shimomura
Masaki Izutani
SeriesTemplate:If first display both
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textArcade
ReleaseOctober 1991
GenreTemplate:Pluralize from textBreakout
ModeTemplate:Pluralize from textSingle-player, multiplayer
Arcade systemTemplate:If first display both
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Block Block is a 1991 Breakout-style arcade video game developed and published by Capcom. Its style of play is consistent with the traditional play of the brick buster type of games. It is included in Capcom Puzzle World, Capcom Classics Collection and Capcom Arcade 2nd Stadium.[1][2]

Gameplay

Block Block is made up of two modes; one mode which plays through all 50 levels, and a beginner mode which only carries a selection of levels suitable for the novice. In the normal mode, the player is allowed to choose their starting level. Unlike some brick busting clones, this one introduces a twist on gameplay. Players must use their playing skills to keep the size of the paddle in a playable state. If the paddle counter reaches zero, the paddle shrinks.

Reception

Ryan Davis of GameSpot noted that the game is "playable if derivative", but the replacement of the paddle with conventional controls made the PlayStation Portable version a dismal experience.[3]

References

  1. ^ Page Module:Citation/CS1/styles.css has no content.Dinsdale, Ryan (April 11, 2022). "Capcom Arcade 2nd Stadium Announced With 32 New Classics". IGN. Archived from the original on July 7, 2022. Retrieved June 11, 2022.
  2. ^ Page Module:Citation/CS1/styles.css has no content.Thorsen, Tor (February 17, 2006). "Capcom Puzzle World to leave PSPs in pieces". GameSpot. Retrieved January 19, 2025.
  3. ^ Page Module:Citation/CS1/styles.css has no content.Davis, Ryan (February 6, 2007). "Capcom Puzzle World Review". GameSpot. Retrieved January 19, 2025.


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