Bubble Dizzy

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Bubble Dizzy
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DeveloperTemplate:Pluralize from textOliver Twins
PublisherTemplate:Pluralize from textCodemasters
DirectorTemplate:Pluralize from textTemplate:If first display both
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ArtistTemplate:Pluralize from textTemplate:If first display both
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SeriesDizzy
PlatformTemplate:Pluralize from textAmstrad CPC, ZX Spectrum, Commodore 64, Amiga, Atari ST, MS-DOS
ReleaseNovember 1990
GenreTemplate:Pluralize from textAction, platform
ModeTemplate:Pluralize from textSingle-player
Arcade systemTemplate:If first display both
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Bubble Dizzy is an arcade style action video game developed by the Oliver Twins and published in November 1990 by Codemasters for the Amstrad, Spectrum, MS-DOS, Atari ST, Commodore 64 and Amiga.

Gameplay

The game involves Dizzy being forced to walk the plank of a pirate ship and from the sea bed use bubbles to float back to the surface and dry land.

Reception

The game received mixed to negative reviews, with critics commenting positively on the colorful graphics but negatively on the difficulty. Warren Lapworth of Crash called it "the worst Dizzy game ever...makes eating soup with a fork look easy."[1] James Leach of Your Sinclair magazine stated the gameplay "relies tremendously on luck" and noted its more straightforward, arcade-style mechanics compared to other Dizzy games.[2]

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content.Lapworth, Warren (January 1992). "Bubble Dizzy". Spectrum Computing Reviews. Spectrum Computing. Retrieved 19 November 2024.
  2. ^ Page Module:Citation/CS1/styles.css has no content.Leach, James (February 1992). "Bubble Dizzy". Spectrum Computing Reviews. Spectrum Computing. Retrieved 19 November 2024.

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