Colony 7
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| Colony 7 | |
|---|---|
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| DeveloperTemplate:Pluralize from text | Taito America |
| PublisherTemplate:Pluralize from text | Taito America |
| DirectorTemplate:Pluralize from text | Template:If first display both |
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| ComposerTemplate:Pluralize from text | Template:If first display both |
| PlatformTemplate:Pluralize from text | Arcade |
| Release | Script error: No such module "Video game release". |
| GenreTemplate:Pluralize from text | Shoot 'em up |
| ModeTemplate:Pluralize from text | Single-player |
| Arcade system | Template:If first display both |
| Template:Edit on Wikidata | |
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Colony 7 is an arcade shoot 'em up developed and published by Taito's American division in 1981. It contains elements of both Space Invaders (developed by Taito of Japan) and Atari, Inc.'s Missile Command. Colony 7 was the inspiration for the successful Atari 2600 game Atlantis from Imagic.[1][2]
In a feature branded as "extended weaponry," the player can change between several weapons, with each needing to be purchased separately as microtransactions through the arcade cabinet coin slot.
The game was re-released as part of Taito Legends.
References
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- ^ Page Module:Citation/CS1/styles.css has no content."Arcade Legends: Space Invaders manual" (PDF).
- ^ Page Module:Citation/CS1/styles.css has no content."A Look at Arcade Ports on Retro Consoles Today". Arcade Heroes. 2008-02-23.
External links
- Colony 7 at MobyGames
- Colony 7 at the Killer List of VideogamesTemplate:Edit at Wikidata
- Colony 7 can be played for free in the browser at the Internet Archive