Dance Masters

From Wikipedia, the free encyclopedia

Lua error in package.lua at line 80: module 'Module:Hatnote list' not found. Template:Short description

Template:Short descriptionPage Module:Infobox/styles.css has no content.Page Template:Infobox video game/styles.css has no content.

Dance Evolution
Lua error in package.lua at line 80: module 'Module:InfoboxImage/data' not found.
PAL region cover art. Japanese cover uses similar artwork.
DeveloperTemplate:Pluralize from textBemani
PublisherTemplate:Pluralize from textKonami
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
ProgrammerTemplate:Pluralize from textTemplate:If first display both
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textTemplate:If first display both
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textXbox 360, Arcade
ReleaseXbox 360Script error: No such module "Video game release".Script error: No such module "Video game release".ArcadeScript error: No such module "Video game release".
GenreTemplate:Pluralize from textMusic, rhythm, exercise
ModeTemplate:Pluralize from textSingle-player, multiplayer
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

Script error: No such module "Check for conflicting parameters".

Dance Masters (stylized as DanceMasters and titled Dance Evolution outside of North America) is a Japanese dancing video game developed by Bemani. The game was unveiled at Konami's E3 2010 press conference, for Xbox 360 Kinect. The game was released in November 2010.[1] It includes 30 tracks, including 28 Konami original songs and two licensed Eurobeat songs.[2] The spin-off Rhythm Party, titled Boom Boom Dance in Japan, was released on the Xbox 360 for the Xbox Live Marketplace on February 1, 2012.[3][4][5]

Dance Evolution Arcade was released on March 27, 2012 in Japan as an arcade video game port.[6] Although the gameplay remains the same, and all 28 Konami original songs from the Xbox 360 version return, it has several features that differentiate it with the original version. It uses Windows 7 and the original Kinect for Windows, and it offered e-Amusement functionality. On August 9, 2016, an offline kit for Dance Evolution Arcade was released. This kit allowed the game to run offline, although optional online support remains available indefinitely.[7]

Music

Dance Masters and Dance Evolution for the Xbox 360 feature 28 Konami originals and two licensed songs, for a total of 30 songs.

Dance Evolution Arcade features 15 licensed songs and 61 Konami originals, for a total of 76 songs. This includes the 28 Konami originals from the Xbox 360 version, which are fully unlocked in the offline arcade release. Another 19 licensed songs (including "Night of Fire" by Niko) and one Konami original ("Kind Lady" by Okuyatos) were available for online play at arcades, but were removed prior to the release of the offline kit. The offline kit adds the Konami original "Ha・lle・lu・jah" by Sound Holic featuring Nana Takahashi.

Successors

Since the release of Dance Masters and Dance Evolution Arcade, Konami has released two similar dance games: Dance Rush and Dance Around. Dance Rush is available for the general Asian arcade market, while Dance Around is exclusive to Round One Corporation arcades.

Dance Around

Dance Around, stylized as DANCE aROUND and named after Round One arcades, was first announced on November 10, 2021. It began location tests in select portions of the Japanese market through November 2021.[8] Dance Around uses a pair of cameras mounted on either side of the cabinet to detect the player's body using parallax.

The top half of the game's UI contains a continuously scrolling "Timeline" at the top of the screen, previewing the moves that are coming up, grouped into four-beat groups,[9] similarly to the system in Dance Central.

The bottom part of the game's UI shows prompts representing how the game expects the player to move. Most of the prompts are rounded rectangles that show the areas where the game expects the player's hands and feet to be in or moved into. Occasionally, there will also be trails of dots, along which the player is expected to move either hand, and yellow silhouettes representing full-body poses that the game expects the player to strike. The user's detected hand and foot positions are shown as pink, translucent overlays.

In the background, computer graphics characters perform the dance in real time. By default, there will be three characters, the one in the center being the one chosen by the player. However, if using "Performance Style", the game moves the avatar into a window in the corner, and it mimics the players movements in the real world. This leaves the center area clear, and makes for less clutter on screen.

"Performance Style" unlocks the ability to record the player's movements on certain songs, and play them back on a Web-based interface later. This data is stored for 7 days and can only be watched 10 times.


Reception and reviews

File:Dance Evolution Arcade.JPG
Dance Evolution Arcade

Dance Masters and Dance Evolution for the Xbox 360 had mixed reviews, according to review aggregator Metacritic.[10] IGN was disappointed in their review of the game saying, "DanceMasters is fun enough, especially if you enjoy Dance Dance Revolution and you want a similar Japanese take on the dance genre...but the niche soundtrack and the lack of a proper practice mode make this game difficult to get into...it's also a shame that the move recognition seems unusually lenient at times, but unnecessarily fickle at others...I would recommend Dance Central over DanceMasters any day of the week.[11]

GameSpot said in their review, "though the novel camera feature fuels some goofy fun, DanceMasters only holds lasting appeal for dedicated dance fiends...you'll probably tire of the game shortly after the novelty of the live action camera wears off...though there are better video game dance opportunities available, heading out onto the floor with DanceMasters is still good for a few kicks.[12]

References

Page Template:Reflist/styles.css has no content.

  1. ^ Page Module:Citation/CS1/styles.css has no content.Stevens, Tim (June 14, 2010). "Microsoft Kinect for Xbox 360 launches on November 4". Engadget.
  2. ^ Page Module:Citation/CS1/styles.css has no content.Heater, B. (June 17, 2010). "DDR Creators Intro Dance Masters for Xbox Kinect". Extreme Tech.
  3. ^ Page Module:Citation/CS1/styles.css has no content.Hayward, Andrew (February 2, 2012). "The games of February 2012". Games Radar.
  4. ^ Page Module:Citation/CS1/styles.css has no content."Rhythm Party". GameFAQs. Archived from the original on 2018-11-12. Retrieved 2018-11-11. Also Known As: Boom Boom Dance (JP)
  5. ^ Page Module:Citation/CS1/styles.css has no content."BOOM BOOM DANCE". konami.jp (in 日本語). Konami. Archived from the original on May 10, 2012.
  6. ^ Page Module:Citation/CS1/styles.css has no content."Dance Evolution Arcade". 4gamer.net (in 日本語). March 27, 2012.
  7. ^ Page Module:Citation/CS1/styles.css has no content.AMジャムジャムつくば店 (May 4, 2017). "DanceEvolution ARCADE DreamEngageFestival決勝" (in 日本語). Retrieved July 27, 2024.
  8. ^ Page Module:Citation/CS1/styles.css has no content."BEMANIシリーズに新たな本格ダンスゲームが登場!みーーーんな踊れるダンスゲーム「DANCE aROUND」ロケテスト開催!" (in 日本語). Archived from the original on 2024-10-10. Retrieved 2024-09-30.
  9. ^ Page Module:Citation/CS1/styles.css has no content."基本の遊び方 — DANCE aROUND" (in 日本語). Retrieved 2024-06-28.
  10. ^ Page Module:Citation/CS1/styles.css has no content."DanceMasters for Xbox 360 Reviews". Metacritic. Retrieved June 11, 2014.
  11. ^ Page Module:Citation/CS1/styles.css has no content.Clements, Ryan (November 9, 2010). "DanceMasters Kinect Review". IGN.
  12. ^ Page Module:Citation/CS1/styles.css has no content.Watters, Chris (November 16, 2010). "DanceMasters, Review, X360". GameSpot. Archived from the original on November 12, 2018. Retrieved November 11, 2018.