Entry squeeze

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Template:Short description An entry squeeze move in contract bridge exerts pressure by threatening the length of a defender's holding in a side suit. In many familiar squeezed positions, such as a simple or double squeeze, the rank of a defender's holding prevents declarer from cashing a threat until the squeeze has matured. This situation is also present in entry squeezes, but in addition a defensive holding interferes with declarer's entries, preventing declarer from effectively going back and forth between his hand and dummy.

The entry squeeze is sometimes described as a "non-material" squeeze. The entry squeeze may weaken a defender's holding in a suit where declarer can already take winners, but cannot take them in the preferred hand or in the preferred order. Therefore, it is only in part a squeeze against high cards, and so is not entirely material.

Geza Ottlik and Hugh Kelsey[1] give this example:

Template:If dark K 7
8 4 3
K 6 5 2
Template:If dark J 8 4 3
Template:If dark 10 8 5 3

N

W               E

S

Template:If dark A Q 6
10 7 5 2 A J 9
J 9 8 7 3
Template:If dark 9 6 5 2 Template:If dark Q 10 7
Lead: Page Template:Cards/styles.css has no content.s3 Template:If dark J 9 4 2
K Q 6
A Q 10 4
Template:If dark A K

Choosing the fourth best in his longest and strongest suit, West leads the Page Template:Cards/styles.css has no content.s3 against 3NT. East plays three rounds of spades, declarer winning the third with the Page Template:Cards/styles.css has no content.sJ and discarding dummy's Page Template:Cards/styles.css has no content.c3. South cashes the Page Template:Cards/styles.css has no content.dAQ, on which West discards a heart.

The position is now:

Template:If dark
8 4 3
K 6
Template:If dark J 8 4
Template:If dark 10

N

W               E

S

Template:If dark
10 7 5 A J 9
9 8
Template:If dark 9 6 5 2 Template:If dark Q 10 7
Template:If dark 9
K Q 6
10 4
Template:If dark A K

Declarer would like to lead toward his Page Template:Cards/styles.css has no content.hKQ twice, but his entry situation is such that he can get to dummy in diamonds once only. If he thinks of it, declarer can now play the Page Template:Cards/styles.css has no content.s9, a losing squeeze card, to West's Page Template:Cards/styles.css has no content.s10. So doing destroys East's hand.

If East discards a club, declarer can subsequently unblock the Page Template:Cards/styles.css has no content.cAK and score the Page Template:Cards/styles.css has no content.cJ. If East discards a heart, declarer can establish two heart tricks with only one lead from dummy. If East discards a diamond, declarer gets two entries to dummy: he overtakes the Page Template:Cards/styles.css has no content.d10 with the Page Template:Cards/styles.css has no content.dK, leads a heart toward his Page Template:Cards/styles.css has no content.hKQ6, and later, if necessary, leads the Page Template:Cards/styles.css has no content.d4 to the Page Template:Cards/styles.css has no content.d6, for another heart lead toward his remaining honor.

Ottlik and Kelsey summarize this entry squeeze as follows: "Those silly little diamonds in the East hand have a function after all. Idle, irrelevant or immaterial as they may be called, by their mere existence they also serve. They stand and wait, in the way, blocking traffic, hindering enemy lines of communication. And having this value, however silent and hidden, they are subject to the pressure of a squeeze."

Another Ottlik – Kelsey entry squeeze:

Template:If dark J 7 4
A K Q J
A Q
Template:If dark A Q J 6
Template:If dark 10 9 8 6 2

N

W               E

S

Template:If dark K 3
10 9 7 6 4 2
K J 6 9 8 4 2
Template:If dark K 9 7 3 Template:If dark 8 5
Template:If dark A Q 5
8 5 3
10 7 5 3
Template:If dark 10 4 2

North overbids wildly to 7NT and West leads the Page Template:Cards/styles.css has no content.s10. South unblocks dummy's Page Template:Cards/styles.css has no content.s7, East covers with the Page Template:Cards/styles.css has no content.sK and South wins. In a sense, declarer has 13 tricks: three spades, four hearts, two diamonds with the finesse, and four clubs with repeated finesses. But there aren't enough apparent entries to the South hand to take all those finesses.

South finesses the Page Template:Cards/styles.css has no content.dQ, cashes the Page Template:Cards/styles.css has no content.dA, and runs the hearts. The fourth heart squeezes West (South throws the Page Template:Cards/styles.css has no content.d7):

Template:If dark J 4
J
Template:If dark A Q J 6
Template:If dark 9 8

N

W               E

S

Template:If dark 3
9 7
K 9 8
Template:If dark K 9 7 3 Template:If dark 8 5
Template:If dark Q 5
10 7
Template:If dark 10 4 2

A club discard lets South pick up the clubs with two finesses, using the Page Template:Cards/styles.css has no content.c10 to force a cover or retain the lead, so only one entry to the South hand is needed. A spade discard gives South an additional entry, so that he can overtake the Page Template:Cards/styles.css has no content.sJ with the Page Template:Cards/styles.css has no content.sQ, finesse in clubs, and finally lead to the Page Template:Cards/styles.css has no content.s5 to squeeze West between clubs and diamonds.

But suppose that West discards the Page Template:Cards/styles.css has no content.dK on the fourth heart. Now, Page Template:Cards/styles.css has no content.s4 to the Page Template:Cards/styles.css has no content.sQ and the Page Template:Cards/styles.css has no content.d10 is cashed. West throws the Page Template:Cards/styles.css has no content.s9 and dummy the Page Template:Cards/styles.css has no content.sJ. The Page Template:Cards/styles.css has no content.s5 is cashed, West is finally forced to discard a club – and dummy is one-suit squeezed (!) in this position, with dummy to play:

Template:If dark
Template:If dark A Q J 6
Template:If dark

N

W               E

S

Template:If dark
9
9
Template:If dark K 9 7 Template:If dark 8 5
Template:If dark
Template:If dark 10 4 2

So, declarer does not lead dummy's Page Template:Cards/styles.css has no content.s4 after West discards the Page Template:Cards/styles.css has no content.dK. Instead, he leads dummy's Page Template:Cards/styles.css has no content.sJ and overtakes with the Page Template:Cards/styles.css has no content.sQ. Now when South cashes the Page Template:Cards/styles.css has no content.d10, West must either discard a club a trick earlier, while dummy still has an idle spade, or allow South a re-entry with the Page Template:Cards/styles.css has no content.s5. This would not have been possible if South had not unblocked the Page Template:Cards/styles.css has no content.s7 at trick 1.

References

  1. ^ Adventures in Card Play, Gollancz, 1979