GLScene
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| GLScene | |
|---|---|
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| Written in | Pascal |
| Operating system | Linux and Microsoft Windows |
| Platform | Intel x86 - 32-bit |
| License | Mozilla Public Licence 1.1 |
| Website | glscene |
| Repository | sourceforge github |
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GLScene is a free OpenGL-based library for Delphi, C++ and Free Pascal. It provides visual components and objects allowing description and rendering of 3D scenes.
Development of the original library was started in 1999 by Mike Lischke[2] and at version 0.5 the library was made Open Source and placed in the care of project administrator Eric Grange.
GLScene allows programmers to create OpenGL 3D objects at design-time using the interface shown. A wide range of objects and additional VCL controls are provided to help the programmer to build powerful 3D Delphi applications.
GLScene is supported by its user-base and comes with a number of demonstration applications and examples. Beginning with version 1.2 it also supports the C++Builder and Lazarus IDE for Free Pascal.
References
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- ^ Page Module:Citation/CS1/styles.css has no content."GLScene - Browse /GLScene/GLScene v.2.4 at SourceForge.net".
- ^ Page Module:Citation/CS1/styles.css has no content."OpenGL library GLScene". Archived from the original on 2006-06-17. Retrieved 2006-06-25.
External links
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