Hi-way

From Wikipedia, the free encyclopedia

Template:Short description

Template:Short descriptionPage Module:Infobox/styles.css has no content.Page Template:Infobox video game/styles.css has no content.

Hi-way
Lua error in package.lua at line 80: module 'Module:InfoboxImage/data' not found.
Arcade flyer
DeveloperTemplate:Pluralize from textAtari, Inc.
PublisherTemplate:Pluralize from textAtari, Inc.
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textTemplate:If first display both
ProgrammerTemplate:Pluralize from textTemplate:If first display both
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textTemplate:If first display both
SeriesTemplate:If first display both
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textArcade
ReleaseScript error: No such module "Video game release".
GenreTemplate:Pluralize from textRacing
ModeTemplate:Pluralize from textSingle-player
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

Script error: No such module "Check for conflicting parameters".

Hi-way, also known as Highway,[1] is a 1975 racing video game developed and published by Atari Inc. for arcades. Marketed with the slogan "Hi Way — All It Needs Is Wheels", it was Atari's first game to use a sit-down arcade cabinet.[2]

Gameplay

This is a game where the player dodges cars on both sides of a narrow two-lane road. For every car successfully passed, one point is awarded. If the player hit a car on the road, the player loses all momentum and does not gain any points. Contrary to previous driving games where the player stood in front of the steering wheel, the player is seated. The game ends when time runs out.

Technology

The game hardware is a pre-microprocessor discrete transistor-transistor logic (TTL) design, and used the Durastress process. The cabinet was patented Oct. 20, 1975: (U.S. Patent # D243,626).

The game uses vertical scrolling, influenced by Taito's Speed Race (1974), which was released by Midway Manufacturing as Racer in North America. Hi-way is also the first racing video game to use a sit-down cabinet similar to older electro-mechanical games.[3] The same cabinet design would be used the next year with Atari's popular driving game Night Driver (1976).[4]

References

Page Template:Reflist/styles.css has no content.

  1. ^ Cite error: The named reference atari_production99 was invoked but never defined (see the help page).
  2. ^ Page Module:Citation/CS1/styles.css has no content."Atari Timeline: 1975". Archived from the original on 2007-10-13. Retrieved 2007-08-06.
  3. ^ Page Module:Citation/CS1/styles.css has no content.Barton, Matt (8 May 2019). Vintage Games 2.0: An Insider Look at the Most Influential Games of All Time. CRC Press. p. 73. ISBN 978-1-000-00092-4.
  4. ^ Page Module:Citation/CS1/styles.css has no content."Space Wars and Cinematronics". Retrieved 2021-03-25.

Template:1970s Atari arcade games

Template:Asbox Template:Asbox