Knight Force

From Wikipedia, the free encyclopedia

Template:Short description

Template:Short descriptionPage Module:Infobox/styles.css has no content.Page Template:Infobox video game/styles.css has no content.

Lua error in package.lua at line 80: module 'Module:InfoboxImage/data' not found.
DeveloperTemplate:Pluralize from textTitus France
PublisherTemplate:Pluralize from textTitus France
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textTemplate:If first display both
ProgrammerTemplate:Pluralize from textTemplate:If first display both
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textTemplate:If first display both
PlatformTemplate:Pluralize from textAmstrad CPC, Atari ST, Amiga, IBM PC, ZX Spectrum
Release1989
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

Script error: No such module "Check for conflicting parameters".

Knight Force is a video game developed by Titus France for the Amstrad CPC, Atari ST, Amiga, IBM PC compatibles, and the ZX Spectrum. It was published in 1989.

Plot

Knight Force is a game in which the player is a champion who will need to go to five different time periods to defeat an evil magician and rescue the princess he has captured. The player must defeat a number of enemies in each time zone to retrieve the amulet for that zone, and kill a clones of the magician in each zone to defeat the true conjurer.[1]

Reception

The game was reviewed in 1990 in Dragon #157 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 1 out of 5 stars.[1]

References

Page Template:Reflist/styles.css has no content.

  1. ^ a b Page Module:Citation/CS1/styles.css has no content.Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (May 1990). "The Role of Computers". Dragon (157): 96–103.

Template:Asbox