Magestorm

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Magestorm
DeveloperTemplate:Pluralize from textInterworld Productions
PublisherTemplate:Pluralize from textEngage Games Online
WorldPlay Entertainment
GameStorm
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textMark Jacobs, Rob Denton, Matt Firor
ProgrammerTemplate:Pluralize from textTemplate:If first display both
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textTemplate:If first display both
SeriesTemplate:If first display both
PlatformTemplate:Pluralize from textMicrosoft Windows
Release1996 (NA)
GenreTemplate:Pluralize from textFirst-person shooter/role-playing video game
ModeTemplate:Pluralize from textOnline (50 players simultaneous)
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

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Rolemaster: Magestorm (since 2001, Magestorm Millennium) was an online-only first-person shooter using magical spells as weapons. It was developed in 1996 by Interworld Productions (later known as Mythic Entertainment).

Gameplay

It centered on team-based gameplay and included some role-playing video game elements, notably the character class and level-based systems. The four character classes were the Wizard, Psionic, Eldritch and Healer; but prior to Magestorm Millennium, the character classes were named as Magician, Mentalist, Arcanist and Cleric, respectively. A character could gain experience points by hitting other players and raise up to level 30. Each gained level gave spell picks which allowed to unlock new spells.

Development

Rolemaster returned to computer games in the 1990s when Mythic Entertainment released three games that used the Rolemaster system: Rolemaster: Magestorm (1996), Darkness Falls (1997), and Rolemaster: Bladelands (1997). They also published a Silent Death computer game (1999).[1]Template:Rp

Availability

The game was a feature of various gaming services over the years. Firstly as part of the Engage Games Online service, before moving to AOL. For a time, there was choice between the hourly billing method of AOL's game service versus the flat monthly charge offered by rival service Gamestorm. The game was also briefly available via the Gamezone network in Europe. Magestorm is currently available to play at https://gamemodi.net/#magestorm.

When Electronic Arts purchased both the AOL Games Channel and Gamestorm, the game was shut down almost immediately in 2000. As compensation, players of the game were given free copies of Ultima Online. The game however was relaunched as Magestorm Millennium in 2001, on the Mythic-Realms game service, operated by Mythic Entertainment itself. It brought together the former two communities of AOL and Gamestorm and was one of the most popular games on the service, surpassing its spiritual successor, Spellbinder: The Nexus Conflict, developed in 1999.[citation needed]

The official server run by Mythic Entertainment is no longer available and was retired in January 2006, along with all other games offered on the Mythic-Realms gaming center excluding Dragon's Gate.[citation needed]

An unofficial server emulator, Magestorm Revival, began development in 2009. It has been dropped.[citation needed]

Another unofficial server emulator, Magestorm on Gamemodi, has been open and available for play since 2017.[citation needed]

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content.Shannon Appelcline (2014). Designers & Dragons: The '80s. Evil Hat Productions. ISBN 978-1-61317-081-6.


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