Martianoids

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Martianoids
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DeveloperTemplate:Pluralize from textUltimate Play the Game
PublisherTemplate:Pluralize from textUltimate Play the Game
DirectorTemplate:Pluralize from textTemplate:If first display both
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PlatformTemplate:Pluralize from textTemplate:Cslist
Release1987
GenreTemplate:Pluralize from textAction
ModeTemplate:Pluralize from textSingle-player
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Martianoids is a ZX Spectrum video game developed by Ultimate Play the Game and released in 1987.[1]

Gameplay

Although it uses isometric projection, as with Ultimate's second-generation isometric releases such as Nightshade and Gunfright, Martianoids used a scrolling display rather than the flip-screen of earlier titles such as Knight Lore and Alien 8.

As with the contemporary Ultimate title Bubbler, Martianoids was not written by the partnership of Tim Stamper and Chris Stamper. It was instead programmed by a team at U.S. Gold, and was therefore an Ultimate game in name only. It was Ultimate's penultimate title for 8-bit home computers. In 1988, the company became Rare, embarking on a long-running partnership with Nintendo to develop console games.

Plot

Players are given a cryptic introduction describing an attack by aliens known as "The Martianoids". The Martianoids enter the player's ship and attack the brain of the ship with "photon weapons".[2] The player must act to prevent further damage. The player has lasers for defence which destroy internal walls, computer components and so forth, and the aliens.[3]

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content.Ultimate Play The Game (1987), Martianoids, Internet Archive, retrieved 16 February 2024
  2. ^ Page Module:Citation/CS1/styles.css has no content."CRASH 40 - Martianoids".
  3. ^ Page Module:Citation/CS1/styles.css has no content."The Mission". Archived from the original on 7 September 2015.

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