Masterblazer

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Amiga cover art
DeveloperTemplate:Pluralize from textRainbow Arts
PublisherTemplate:Pluralize from textLucasfilm Games
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textGero Presser[1]
ProgrammerTemplate:Pluralize from textTemplate:If first display both
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textChris Hülsbeck[1]
Jochen Hippel (ST)
SeriesTemplate:If first display both
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textAmiga, Atari ST, MS-DOS
Release1990
GenreTemplate:Pluralize from textAction
ModeTemplate:Pluralize from textSingle-player
Arcade systemTemplate:If first display both
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Masterblazer is a video game developed by Rainbow Arts and published by Lucasfilm Games in 1990 for the Amiga, Atari ST, and MS-DOS. It is the sequel to the 1985 game Ballblazer.[1]

Masterblazer presentes a futuristic sport where the playing field is a large rectangle made of squares.[1] A Plasmorb ball must be moved into a goal as many times as possible within the course of three minutes.[1] This is accomplished by using a Rotofoil vehicle.[1] Unlike its predecessor, the game features a tournament mode which allows up to 8 players to compete for the Master Blazer prize.[2] This game also allows Rotofoils to race against each other (basically a normal game but without the ball).[1]

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