Metal Mech
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| Metal Mech: Man & Machine | |
|---|---|
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| DeveloperTemplate:Pluralize from text | Sculptured Software[1][2] |
| PublisherTemplate:Pluralize from text | Jaleco[1][2] |
| DirectorTemplate:Pluralize from text | Template:If first display both |
| ProducerTemplate:Pluralize from text | Template:If first display both |
| DesignerTemplate:Pluralize from text | Joe Hitchens |
| ProgrammerTemplate:Pluralize from text | Ken Grant |
| ArtistTemplate:Pluralize from text | Template:If first display both |
| WriterTemplate:Pluralize from text | Template:If first display both |
| ComposerTemplate:Pluralize from text | Paul Webb |
| Series | Template:If first display both |
| Engine | Template:If first display both |
| PlatformTemplate:Pluralize from text | Nintendo Entertainment System |
| Release | Script error: No such module "Video game release". |
| GenreTemplate:Pluralize from text | Action[1] |
| ModeTemplate:Pluralize from text | Single-player[3] |
| Arcade system | Template:If first display both |
| Template:Edit on Wikidata | |
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Metal Mech: Man & Machine (known in Japan as Script error: No such module "Nihongo".) is a 1990 action video game developed by Sculptured Software and published by Jaleco for the Nintendo Entertainment System. In May 2023, the game was included via the Piko Interactive Collection 3 compilation for the Evercade by Blaze Entertainment.
Gameplay
The player controls the driver of a vehicle that is similar to the ED-209 of the RoboCop franchise.[4]
The player must clear levels filled with randomly generated enemies in an unnamed city in order to survive.[4] Items that can upgrade the firepower and defense of the vehicle are hidden in crates.[4] Players must spend as much time outside of the armored unit as they do inside because the mecha fighter is a bigger (but tougher) target.[4] They must also leave the mecha to climb ladders that lead to necessary items and to advance the game's storyline.[4] The game was noted to have a few similarities to Blaster Master.[5] The "little person" has a virtually identical appearance to Jason in the Blaster Master video game. Controlling the person is easier than controlling the mech.[5] Players have to collect radiation symbols around the city.[5]
References
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- ^ a b c Cite error: The named reference
gamefaqswas invoked but never defined (see the help page). - ^ a b Metal Flame PsyBuster at Famicom World
- ^ Metal Mech: Man & Machine at UV List
- ^ a b c d e Metal Mech at MobyGames
- ^ a b c Metal Mech vs Blaster Master at Flying Omelette