Metropolis Software

From Wikipedia, the free encyclopedia

Template:DMCA Template:Short description

Page Module:Infobox/styles.css has no content.Page Template:Infobox company/styles.css has no content.

Metropolis Software
Company type
Division of CD Projekt
ISINScript error: No such module "WikidataIB".
IndustryScript error: No such module "WikidataIB".
PredecessorScript error: No such module "WikidataIB".
IncorporatedScript error: No such module "WikidataIB".
FoundedScript error: No such module "WikidataIB".
FounderScript error: No such module "WikidataIB".
DefunctScript error: No such module "WikidataIB".
SuccessorScript error: No such module "WikidataIB".
Headquarters
Script error: No such module "WikidataIB".
,
Script error: No such module "WikidataIB".
RevenueScript error: No such module "WikidataIB".
Script error: No such module "WikidataIB".
Script error: No such module "WikidataIB".
Total assetsScript error: No such module "WikidataIB".
Number of employees
Script error: No such module "WikidataIB".
ParentCD Projekt (2008–2009)
WebsiteScript error: No such module "WikidataIB".

Script error: No such module "Check for conflicting parameters".Script error: No such module "Check for deprecated parameters".

Metropolis Software was a Polish video game developer founded in 1992[1] by high school friends Adrian Chmielarz and Grzegorz Miechowski. The studio gained success in Europe with their titles.

By the end of 1997, Metropolis had expanded to included 20 full-time employees.[1] Around 2002, a personal conflict between Chmielarz and Miechowski led to Chmielarz to leave the company. A few months later, Chmielarz founded People Can Fly, along with some other staff from Metropolis.[2] Miechowski continued to run Metropolis. In 2008, the studio was bought by CD Projekt,[3] and closed in 2009.[4] In October 2010, former CD Projekt and Metropolis Software developers announced the formation of 11 bit studios, a game development house with Miechowski as managing director.[5]

Metropolis secured a license to develop a video game based on Andrzej Sapkowski's The Witcher series around 1997.[1] According to Chmielarz, Sapkowski had little interest in the game, only seeing the monetary value of the license, giving Metropolis freedom to develop as they saw fit. The company got as far as completing one playable level, producing press material, and securing a publisher TopWare, but at the time, Metropolis was also working on three other titles. Between these, difficulties with the game, and TopWare's concern that the Slavic nature of the source material may not have international appeal, the project was shelved. Chmielarz said that the project was never officially cancelled, but got lost among the other work they were doing by 1999.[6] CD Projekt later acquired the rights for The Witcher to develop The Witcher (2007).[7]

Games

References

Page Template:Reflist/styles.css has no content.

  1. ^ a b c Page Module:Citation/CS1/styles.css has no content."NG Alphas: Metropolis". Next Generation. No. 35. Imagine Media. November 1997. pp. 86–89.
  2. ^ Page Module:Citation/CS1/styles.css has no content.Hall, Charlie (16 July 2014). "The Astronauts: A Polish Team Gets Small to Think Bigger". Polygon. Retrieved 8 December 2017.
  3. ^ Page Module:Citation/CS1/styles.css has no content."Metropolis Joins CD Projekt Group". IGN. 18 February 2008. Retrieved 2 March 2015.
  4. ^ Page Module:Citation/CS1/styles.css has no content."CD Projekt Shuts Down Metropolis Software". GameBanshee. 26 October 2009. Retrieved 2 March 2015.
  5. ^ Page Module:Citation/CS1/styles.css has no content.Caloini, Eric (7 October 2010). "CD Projekt, Metropolis Veterans Launch 11 Bit Studios". Gamasutra. Retrieved 10 December 2017.
  6. ^ Page Module:Citation/CS1/styles.css has no content.Purchase, Robert (19 May 2015). "The Witcher game that never was". Eurogamer. Retrieved 10 December 2017.
  7. ^ Page Module:Citation/CS1/styles.css has no content.Scott-Jones, Richard (2 June 2017). "The Witcher rights cost CD Projekt a lot less than you might think". PCGamesN. Retrieved 10 December 2017.

Lua error in package.lua at line 80: module 'Module:Authority control/config' not found.