Mojib-Ribbon
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| Mojib-Ribbon | |
|---|---|
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| DeveloperTemplate:Pluralize from text | NanaOn-Sha[a] |
| PublisherTemplate:Pluralize from text | Sony Computer Entertainment |
| DirectorTemplate:Pluralize from text | Template:If first display both |
| ProducerTemplate:Pluralize from text | Masaya Matsuura |
| DesignerTemplate:Pluralize from text | Masaya Matsuura |
| ProgrammerTemplate:Pluralize from text | Template:If first display both |
| ArtistTemplate:Pluralize from text | Kiri Matsuura |
| WriterTemplate:Pluralize from text | Seiko Ito |
| ComposerTemplate:Pluralize from text | Page Template:Plainlist/styles.css has no content.
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| Series | Template:If first display both |
| Engine | Template:If first display both |
| PlatformTemplate:Pluralize from text | PlayStation 2 |
| Release | Script error: No such module "Video game release". |
| GenreTemplate:Pluralize from text | Music |
| ModeTemplate:Pluralize from text | Single-player, multiplayer |
| Arcade system | Template:If first display both |
| Template:Edit on Wikidata | |
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Script error: No such module "Nihongo". is a 2003 music video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was released only in Japan, and is similar in gameplay to Vib-Ribbon, NanaOn-Sha's previous game.
Mojib-Ribbon focuses the gameplay on the player's interaction with the lyrics. As such, the music employed in the game is heavily lyrics-oriented rap music. The game's art-style is centered on traditional sumi-e and Japanese kana calligraphy.[2] This has led to claims that the game is incomprehensible to non-Japanese audiences, however the simplicity of gameplay have allowed numerous import gamers to enjoy the game as well,[3] and guides exist online regarding menu navigation instructions for non-Japanese speakers.
Gameplay
In Mojib-Ribbon, the player plays the part of Script error: No such module "Nihongo". (a name similar to that of Vibri from Vib-Ribbon), a character drawn in the sumi-e style who wishes to become a famous rapper (similar to PaRappa the Rapper) and to find the truest rap of them all.[4] In each level, Mojibri walks around a circle of clouds as rap lyrics written in kana pass underneath. The player must press up on the joystick to get Mojibri to dip his fude in the suzuri and then down to get Mojibri to write the kana as he sings it. The songs are heavily rhythm-based raps, and the player must time the application of the fude to the washi during lyrics and to the suzuri during breaks.
Later in the game Mojibri is joined by a female friend named Script error: No such module "Nihongo". and a huge robot called Script error: No such module "Nihongo".. These characters have individual calligraphy styles.
Development
Mojib-Ribbon was initially teased as Vib-Ribbon 2 before being revealed at the 2002 Game Developers Conference.[5] Masaya Matsuura and J-pop band Laugh and Peace returned from Vib-Ribbon to compose Mojib-Ribbon's music, with the lyrics written by Japanese rap pioneer Seiko Ito.[6][7][8] Mojib-Ribbon was originally planned to be released in Europe, with Matsuura also working to get it published in America.[9][10]
See also
- Ōkami, a 2006 video game done in the Ink and wash painting (sumi-e) style
Notes
- ^ Additional work by Japan Studio.[1]
References
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- ^ Page Module:Citation/CS1/styles.css has no content."JAPANスタジオ作品一覧 2005年~2003年" [List of Japan Studio works 2005–2003] (in 日本語). Sony Interactive Entertainment. 2021. Archived from the original on February 25, 2021. Retrieved March 1, 2021.
- ^ Gifford, Kevin. Mojib Ribbon (PS2). 1UP.com. Retrieved 28 November 2008.
- ^ Mojib Ribbon - review Script error: No such module "webarchive".. NTSC-UK. Retrieved 28 November 2008.
- ^ Mojib Ribbon Script error: No such module "webarchive".. IGN. Retrieved 28 November 2008.
- ^ Page Module:Citation/CS1/styles.css has no content."Vib Ribbon 2 confirmed for development". The Gaming Intelligence Agency. January 17, 2002. Archived from the original on October 11, 2021. Retrieved October 10, 2021.
- ^ Page Module:Citation/CS1/styles.css has no content.Mojib-Ribbon instruction manual. Sony Computer Entertainment. 2003. p. 32.
- ^ Page Module:Citation/CS1/styles.css has no content."松浦雅也氏、いとうせいこう氏が『モジブリボン』をお披露目" [Masaya Matsuura and Seiko Ito unveil "Mojib-Ribbon"]. Famitsu (in Japanese). October 9, 2003. Retrieved October 10, 2021.
{{cite magazine}}: CS1 maint: unrecognized language (link) - ^ Page Module:Citation/CS1/styles.css has no content."『モジブリボン』のオリジナルサウンドトラック発売!" [Original soundtrack for "Mojib-Ribon" released!]. Famitsu (in Japanese). February 24, 2004. Retrieved October 10, 2021.
{{cite magazine}}: CS1 maint: unrecognized language (link) - ^ Page Module:Citation/CS1/styles.css has no content.Perry, Douglas C. (March 24, 2004). "GDC 2004: MojibRibbon". IGN. Archived from the original on October 11, 2021. Retrieved October 10, 2021.
- ^ Page Module:Citation/CS1/styles.css has no content.Maragos, Nich. "Mojib-Ribbon preview". The Gaming Intelligence Agency. Archived from the original on April 1, 2022. Retrieved October 10, 2021.