Octane Render
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| Octane Render | |
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| [[Programmer|DeveloperTemplate:Pluralize from text]] | OTOY Inc. |
| Written in | C++[citation needed] |
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| Type | Rendering system |
| License | Proprietary commercial software |
| Website | home |
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Octane Render is an unbiased rendering application with real-time capability developed by graphics software company OTOY Inc.
Octane Render was the first commercially available unbiased path-tracer that fully utilized the GPU,[2][3][4] allowing users to modify scenes close to real time without the potential speed penalty of CPU rendering.[5][6]
Octane Render runs on Nvidia's CUDA technology using Nvidia GPU video cards; Octane X for macOS Big Sur,[7] and runs on Metal on AMD, Intel Skylake and Apple Silicon graphics cards.
References
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- ^ a b c d Page Module:Citation/CS1/styles.css has no content."octanerender™ standalone edition". render.otoy.com. Otoy. Archived from the original on 7 March 2020. Retrieved 21 August 2013.
- ^ "blender3darchitect.com- review", 2011-05-09
- ^ "createdigitalmotion.com- Octane Render demo" Script error: No such module "webarchive"., 2011-05-09
- ^ "vizworld.com- Octane Render" Script error: No such module "webarchive"., 2011-05-09
- ^ "cgchannel.com- GPU based rendering", 2011-05-09
- ^ "CGsociety.org- 2010 Retrospective List", 2011-05-09
- ^ Page Module:Citation/CS1/styles.css has no content."Octane X | was released for iPadOS and macOS Catalina!". 20 July 2020. Archived from the original on 5 March 2021. Retrieved 24 February 2021.