Planet Harriers

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Planet Harriers
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DeveloperTemplate:Pluralize from textAmusement Vision
PublisherTemplate:Pluralize from textSega
DirectorTemplate:Pluralize from textToshihiro Nagoshi
ProducerTemplate:Pluralize from textToshihiro Nagoshi
DesignerTemplate:Pluralize from textJunichi Yamada
ProgrammerTemplate:Pluralize from textTetsuya Kaku
ArtistTemplate:Pluralize from textMika Kojima
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  • Shunsuke Suzuki
  • Toshiyuki Kishi
SeriesSpace Harrier
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textArcade
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GenreTemplate:Pluralize from textRail shooter, third-person shooter
ModeTemplate:Pluralize from textSingle-player, multiplayer
Arcade systemSega Hikaru
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Script error: No such module "Nihongo". is a 3D rail shooter arcade video game published by Sega, developed by its Amusement Vision division. It is part of the Space Harrier series. It was produced both as a sit-down twin cabinet and a stand-up single cabinet.

Gameplay

The game is based around a twin cabinet, which allows for two seated players to play simultaneous single-player games, or a networked two-player game. Control is through a joystick with a missile and bullet trigger, and view-change and bomb buttons on the main panel.

A player may select one of four characters: Glenn, X, Cory, or Nick. The character flies from an into-the-screen perspective, shooting oncoming enemies and missiles. In a two player game, the two characters may dock together in order to recover life.

Opa-Opa appears spinning above a defeated player offering a continue. This character is made playable with the Easter egg of moving the player selection over X, then Nick, Cory, Glenn, Cory, Nick, Cory, Glenn, X, Cory and then Glenn again.

Reception

In September 2000, IGN described Planet Harrier, running on the Sega Hikaru arcade system board, as "the unrivaled champion of videogame graphics ... there's never been as visually impressive a videogame as this", praising the long draw distance, "clean and crisp" image quality, speed of movement, large number of fast-moving objects, and "amazing" graphical style. They also praised the gameplay as "the fastest, most intense 3D shooter ever crafted".[1] In Japan, the February 1, 2001 issue of Game Machine lists it as the eleventh most-successful dedicated arcade game of the month.[2] A rumored GameCube port never materialized.[3]

See also

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content.IGN Staff (September 20, 2000). "JAMMA 2000: Hands on with Planet Harriers". Archived from the original on October 13, 2016. Retrieved February 17, 2017.
  2. ^ Page Module:Citation/CS1/styles.css has no content."Game Machine's Best Hit Games 25 - 完成品夕イプのTVゲーム機 (Dedicated Videos)". Game Machine (in 日本語). No. 627. Amusement Press, Inc. 1 February 2001. p. 17.
  3. ^ Page Module:Citation/CS1/styles.css has no content."Planet Harriers on GameCube". IGN. May 14, 2001. Archived from the original on October 8, 2021. Retrieved October 8, 2021.

Further reading

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