List of video game magazines

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This is a list of video game magazines. The primary focus of the magazines in this list is or was video game journalism for at least part of their run. For general computing magazines that may also cover games, consult the list of computer magazines.

Overview

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Journalist reporting and evaluation of video games in periodicals began from the late 1970s to 1980 in general coin-operated industry magazines like Play Meter[1] and RePlay,[2] home entertainment magazines like Video,[3] as well as magazines focused on computing and new information technologies like InfoWorld or Popular Electronics.[4]

However, dedicated magazines focusing primarily on video game journalism wouldn't appear until late in 1981, when several magazines were launched independently of each other at about the same time. Computer and Video Games premiered in the U.K. in November 1981.[5] It was soon followed by Electronic Games in the US, founded by Bill Kunkel, Arnie Katz and Joyce Worley, who had previously written the "Arcade Alley" column in Video.[6] While Electronic Games covered arcade and console games as well as computer software, Computer Gaming World was focused entirely on the latter.[7] The video game crash of 1983 badly hurt the market for North American video game magazines. Computer Gaming World, founded in 1981, stated in 1987 that it was the only survivor of 18 color magazines for computer games in 1984.[8]

Meanwhile, in Japan, the first magazines entirely dedicated to video games began appearing from 1982, beginning with ASCII's LOGiN, followed by several SoftBank publications and Kadokawa Shoten's Comptiq. The first magazine dedicated to console games, or a specific video game console, was Tokuma Shoten's Family Computer Magazine, which began in 1985 and was focused on Nintendo's Family Computer (Nintendo Entertainment System in the West). This magazine later spawned famous imitators such as Famicom Tsuushin (loosely, "Famicom Journal") in 1986 (now known today as Famitsu) and Nintendo Power in 1988.[9]

In the mid-2000s, the popularity of print-based magazines started to wane in favor of web-based magazines.[10] In 2006, EurogamerTemplate:'s business development manager Pat Garratt wrote a criticism of those in print games journalism who had not adapted to the web, drawing on his own prior experience in print to offer an explanation of both the challenges facing companies like Future Publishing and why he believed they had not overcome them.[11]

List

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See also

Notes

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  1. ^ Title of the publication; in case the title was changed during a magazine's run, older titles are attached in brackets.
  2. ^ The year of first publication
  3. ^ The last year of publication, if the magazine is defunct; if the print edition of a magazine brand is discontinued, the magazine is listed as defunct.
  4. ^ Country of publication; if a magazine was circulated in multiple countries, only the country of origin is given.
  5. ^ The name of the publisher; if the publisher changed during a publication's run, all publishers are given with their respective publication years in brackets.
  6. ^ Brief summary of the general range of topics, platforms and genres covered.
  7. ^ References for all used information
  8. ^ Game Players was renamed to Ultra Game Players in 1996, and then to Game Buyer in 1998.[69]

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content."Play Meter". Play Meter. Archived from the original on February 7, 2012. Retrieved April 24, 2014.
  2. ^ a b Page Module:Citation/CS1/styles.css has no content."About RePlay". Archived from the original on May 2, 2014. Retrieved April 24, 2014.
  3. ^ Page Module:Citation/CS1/styles.css has no content.Kunkel, Bill (2005). Confessions of the Game Doctor. Rolenta Press. p. 171. ISBN 0964384892.
  4. ^ Page Module:Citation/CS1/styles.css has no content.Wolf, Mark J.P., ed. (2012). Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming. ABC-CLIO. p. 131. ISBN 978-0-313-37936-9.
  5. ^ Page Module:Citation/CS1/styles.css has no content."Computer & Video Games Magazine". April 25, 2014. Archived from the original on August 2, 2014.
  6. ^ Page Module:Citation/CS1/styles.css has no content.Kohler, Chris (April 25, 2014). "Bill Kunkel, Original Gaming Journalist, Dies at 61". Wired. Archived from the original on 19 December 2013. Retrieved 1 March 2012.
  7. ^ Page Module:Citation/CS1/styles.css has no content.Sipe, Russell (August 1988). "The Greatest Story Ever Told". Computer Gaming World. p. 6.
  8. ^ Page Module:Citation/CS1/styles.css has no content.Sipe, Russell (December 1987). "Editorial". Computer Gaming World. p. 4.
  9. ^ a b Page Module:Citation/CS1/styles.css has no content.Gifford, Kevin (April 27, 2008). "'Game Mag Weaseling': Japan Mag Roundup 2008". GameSetWatch. Archived from the original on 11 October 2012. Retrieved 1 March 2012.
  10. ^ Page Module:Citation/CS1/styles.css has no content."Further decline for print mags". gamesindustry.biz. 15 February 2007. Archived from the original on 5 April 2008. Retrieved 15 February 2007.
  11. ^ Page Module:Citation/CS1/styles.css has no content."Paper Trails". GamesIndustry.biz. 18 August 2006. Archived from the original on 2007-03-27. Retrieved 2006-10-03.
  12. ^ Datassette - Ação Games
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  15. ^ Page Module:Citation/CS1/styles.css has no content."Amiga Action". Amiga History guide. Archived from the original on 2013-06-11. Retrieved 2014-05-02.
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  18. ^ Page Module:Citation/CS1/styles.css has no content."Amiga Power". Amiga History guide. Archived from the original on 2014-06-28. Retrieved 2014-05-02.
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