Satellite Reign

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Satellite Reign
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DeveloperTemplate:Pluralize from text5 Lives Studios
PublisherTemplate:Pluralize from text5 Lives Studios
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textChris Conte[1]
ProgrammerTemplate:Pluralize from textMike Diskett
ArtistTemplate:Pluralize from textDean Ferguson
Brent Waller
Mitchell Clifford
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textRussell Shaw
SeriesTemplate:If first display both
EngineUnity
PlatformTemplate:Pluralize from textWindows, macOS, Linux
Release28 August 2015
GenreTemplate:Pluralize from textTactical role-playing game, real-time tactics
ModeTemplate:Pluralize from textSingle-player, multiplayer
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

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Satellite Reign is a 2015 cyberpunk real-time tactics video game developed and published by 5 Lives Studios. The game was released for Windows, macOS, and Linux in August 2015. It is a spiritual successor to the Syndicate series, which co-founder and programmer Mike Diskett had worked on. The name of the game is derived from one of the weapons featured in Syndicate Wars called "Satellite Rain". It received positive reviews from critics.

Development

After the release of the Syndicate reboot in 2012, the Syndicate Wars producer and lead programmer, Mike Diskett,[2] expressed his displeasure over the game's lack of similarity to previous entries in the series:

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This encouraged him to create the Brisbane-based 5 Lives Studios (which included team members who had worked on other video game series such as Grand Theft Auto, L.A. Noire, and Darksiders[2]) and develop a spiritual successor to the game he made back in 1993:[3][4]

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Unlike the reboot, which was a first-person shooter, 5 Lives Studios tried to build upon the real-time tactics gameplay experience found in the original games by introducing a fixed camera system and character classes.[5]

On 28 June 2013, Satellite Reign was announced on crowdfunding website Kickstarter with a Template:GBP (US$546,875) goal. On 29 July 2013, the project was successfully funded with Template:GBP (US$720,832) raised.[6][7]

The game was released for Windows, macOS, and Linux on 28 August 2015.[8][9] A post-launch update introducing four-player cooperative gameplay was released in July 2016.[10]

The soundtrack was composed by Russell Shaw, who worked on both Syndicate and Syndicate Wars.

Plot

Satellite Reign takes place in an unnamed fictional city referred to as "The City". A corporation named Dracogenics rises to prominence after releasing a prototype named Resurrection-Tech that is capable of providing immortality. Dracogenics turns to corporate crime and bribes politicians with immortality in exchange for control and influence. This eventually leads to the privatization of The City's services and full corporate control over The City's police force. Civil unrest arises and is suppressed by Dracogenics, but a rival corporation soon comes to light and launches anti-Dracogenics attacks. The player controls this rival corporation and must overthrow Dracogenics from The City.

Reception

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Satellite Reign received "generally favorable" reviews from critics, according to review aggregator Metacritic.[11]

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content."Press Kit". 5 Lives Studios. Archived from the original on 1 July 2017. Retrieved 4 December 2024.
  2. ^ a b Page Module:Citation/CS1/styles.css has no content.Tach, Dave (2013-06-28). "Satellite Reign hits Kickstarter as a spiritual successor to Syndicate". Polygon. Retrieved 2013-06-28.
  3. ^ Page Module:Citation/CS1/styles.css has no content.Diskett, Mike (July 2013). "Satellite Reign Kickstarter Video". YouTube. Retrieved 2 September 2018.
  4. ^ Page Module:Citation/CS1/styles.css has no content."Satellite Reign, the Spiritual Successor to Syndicate". Fundthisgame. 2013-07-17. Archived from the original on 2013-07-23. Retrieved 2013-08-16.
  5. ^ Page Module:Citation/CS1/styles.css has no content.Rossignol, Jim (2013-07-02). "Satellite Reign And Syndicate's Simulation Legacy". Rock, Paper, Shotgun. Retrieved 2018-02-23.
  6. ^ Page Module:Citation/CS1/styles.css has no content.5 Lives Studios (2013-06-28). "Satellite Reign". Kickstarter. Retrieved 2018-02-23.{{cite web}}: CS1 maint: numeric names: authors list (link)
  7. ^ Page Module:Citation/CS1/styles.css has no content."Satellite Reign". Kickstarter. Retrieved 2019-03-21.
  8. ^ Page Module:Citation/CS1/styles.css has no content.Purchese, Robert (2015-07-13). "Syndicate Wars-inspired Satellite Reign gets release date". Eurogamer. Retrieved 2019-03-21.
  9. ^ Page Module:Citation/CS1/styles.css has no content.Plunkett, Luke (2015-08-25). "Satellite Reign: The Kotaku Review". Kotaku. Retrieved 2019-03-21.
  10. ^ Page Module:Citation/CS1/styles.css has no content.Chalk, Andy (July 16, 2016). "Satellite Reign now has a four-player co-op multiplayer mode". PC Gamer. Retrieved 16 July 2016.
  11. ^ Page Module:Citation/CS1/styles.css has no content."Satellite Reign for PC Reviews". Metacritic. Retrieved 25 December 2017.