Silverball

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Silverball
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DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textJames Schmalz
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PlatformTemplate:Pluralize from textMS-DOS[1]
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GenreTemplate:Pluralize from textSports
ModeTemplate:Pluralize from textSingle-player or 2-4 players (hotseat)
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Silverball is a 1993 pinball video game developed by Digital Extremes and Epic MegaGames and published by MicroLeague. Silverball was the first set of pinball games created by James Schmalz and led to the development of Epic Pinball.

Gameplay

The player can alter the angle of the table, and choose to play a three or five ball game. The game includes multiball.[2]

Tables

The shareware version included the "Fantasy" table and nonplayable versions of "Blood", "Snooker Champ", and "Odyssey" in which the plunger does not work. There are also two tables which appear in the later released Silverball Plus 2, as well a bonus table that could be ordered for free when purchasing Silverball directly from Epic MegaGames.[citation needed]

Table Game edition Notes
Fantasy Original Silverball Shareware Table
Blood Not playable in Shareware version.
Snooker Champ
Odyssey
Duel Silverball Plus 2 Similar design as the Epic Pinball table "Magic".
Warbot Similar design as the Epic Pinball table "Excalibur".
Nova Silverball Installment Similar music as the Epic Pinball table "Space Journey".

Reception

Computer Gaming World stated that "the ball's action is a bit strange", behaving like rubber instead of steel. The magazine concluded that "Silverball ranks high for those who don't mind the unrealistic ball action".[3]

Pelit found that "surprisingly" fewer bugs were in the shareware version, and that it was better.[4]

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content."Pinball revival". The Age. November 9, 1993. p. 21. Retrieved November 6, 2021 – via Newspapers.com.
  2. ^ Page Module:Citation/CS1/styles.css has no content.Rand, Paul (February 1994). "Review - Silverball". Computer And Video Games Magazine. No. 147. p. 93.
  3. ^ Page Module:Citation/CS1/styles.css has no content.Lombardi, Chris (December 1993). "Bumper Crop". Computer Gaming World. pp. 110–114. Retrieved 29 March 2016.
  4. ^ Page Module:Citation/CS1/styles.css has no content.Laaksonen, Kaj (May 1992). "English summary". Pelit. pp. 26, 79.

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