Sky Jinks
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| DeveloperTemplate:Pluralize from text | Activision |
| PublisherTemplate:Pluralize from text | Activision |
| DirectorTemplate:Pluralize from text | Template:If first display both |
| ProducerTemplate:Pluralize from text | Template:If first display both |
| DesignerTemplate:Pluralize from text | Template:If first display both |
| ProgrammerTemplate:Pluralize from text | Bob Whitehead[1] |
| ArtistTemplate:Pluralize from text | Template:If first display both |
| WriterTemplate:Pluralize from text | Template:If first display both |
| ComposerTemplate:Pluralize from text | Template:If first display both |
| Series | Template:If first display both |
| Engine | Template:If first display both |
| PlatformTemplate:Pluralize from text | Atari 2600 |
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| GenreTemplate:Pluralize from text | Racing |
| ModeTemplate:Pluralize from text | Single-player |
| Arcade system | Template:If first display both |
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Sky Jinks is a vertically scrolling, air racing-themed video game developed by Bob Whitehead for the Atari 2600[2] and published by Activision in 1982.
Gameplay
In Sky Jinks, the player pilots a low-flying Seversky XP-41[3] airplane through a time trial. To complete a game level, the player must bank around a prescribed number of pylons (left for blue and right for red). The XP-41 can bank left and right, as well as accelerate and decelerate. Flying into a pylon (which counts), tree, or hot air balloon slows down the plane.
The game has four courses: Polo Grounds, Aero Race, Love Field, and Speedy Meadows. There is also a pseudo-randomly-generated course called Thompson Tourney.[3]
Legacy
In the mid-1980s, social psychologist Roy Baumeister used the game in his psychological research into performance anxiety.[4]
Activision anthologized Sky Jinks in the PlayStation title A Collection of Activision Classic Games for the Atari 2600 (1998) and in the multi-platform collection Activision Anthology (2002).
See also
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- List of Atari 2600 games
- List of Activision games: 1980–1999
- Skiing (1980), a similar skiing game written by Bob Whitehead for Activision
References
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- ^ Page Module:Citation/CS1/styles.css has no content.Hague, James. "The Giant list of Classic Game Programmers".
- ^ Page Module:Citation/CS1/styles.css has no content."Sky Jinks". Atari Age. Retrieved 24 May 2013.
- ^ a b Page Module:Citation/CS1/styles.css has no content.Weiss, Brett (2007). Classic Home Video Games, 1972–1984: A Complete Reference Guide. Jefferson: McFarland & Company. p. 105. ISBN 9780786432264. OCLC 124036221. Retrieved 25 May 2013.
- ^ Page Module:Citation/CS1/styles.css has no content.Beilock, Sian (2010). Choke: Use the Secrets of Your Brain to Succeed When It Matters Most. New York: Free Press. pp. 244–45. ISBN 9781416596172. OCLC 464593186. Retrieved 25 May 2013.