Smeet

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Smeet
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DeveloperTemplate:Pluralize from textSmeet Communications GmbH
PublisherTemplate:Pluralize from textSmeet Communications GmbH
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Smeet is a discontinued browser-based virtual world video game developed in Berlin, Germany.[1] Smeet is a browser based 3D social multiplayer online game.[2] The game was developed by Smeet Communications GmbH.[3]

History

In January 2011, Smeet reached around six million subscribers and was translated into twelve different languages.[4] In November 2023, it was announced Smeet is closing down and ending service.[5] January 5, 2024 the sMeet game was closed.

Gameplay

Players can choose from several themed quizzes and minigames or complete tasks and games, generating Fame Points through the leveling system. Players can also buy pets, plants, and fantasy creatures that they can feed and water, causing them to grow over time.[6]

Users can create and customize their profiles and avatars, earn “Fame Points”, and progress to higher levels. With increasing numbers of Fame Points and levels, users gain a higher social status and can receive additional content.[7]

Smeet can be played from Microsoft Windows, Mac OS, Android, or iPhone.[8]

Partnership and projects

Smeet has numerous partner projects with brands including RTL (Bertelsmann),[9] Endemol,[10] and Bravo.[11][12] Smeet also enables a social viewing feature via the integration of videos with user-generated content. The videos are mainly streamed from video-sharing websites such as YouTube, but there have also been partnerships with national television channels.

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content."About Us | smeet". www.smeet.com. Retrieved 2023-01-06.
  2. ^ Page Module:Citation/CS1/styles.css has no content."MMOGames.com | Smeet". www.mmogames.com. Archived from the original on 2023-05-01. Retrieved 2023-05-01.
  3. ^ Page Module:Citation/CS1/styles.css has no content."sMeet Communications GmbH - Android developer info on AppBrain". AppBrain. Archived from the original on 2023-05-01. Retrieved 2023-05-01.
  4. ^ Page Module:Citation/CS1/styles.css has no content.Sujka, Sebastian (2010-04-13). "Smeet Continues Expansion in Europe". Social Games Observer. Archived from the original on April 17, 2010. Retrieved 2011-01-27.
  5. ^ Page Module:Citation/CS1/styles.css has no content."Important Announcement regarding sMeet | smeet". www.smeet.com. Retrieved 2023-11-13.
  6. ^ Page Module:Citation/CS1/styles.css has no content.Babyface (2010-05-18). "Start to Feed, cuddle, cultivate, grow, expand in sMeet". Play BBG. Archived from the original on 2011-03-10. Retrieved 2011-01-27.
  7. ^ Page Module:Citation/CS1/styles.css has no content.Corell, Pierre (2009-06-18). "sMeet - Die Entertainment-Welt - Sebastian Funke im Interview". Virtual World. Archived from the original on 2011-02-13. Retrieved 2011-01-27.
  8. ^ Page Module:Citation/CS1/styles.css has no content.Hüsing, Alexander (2010-04-06). "Virtuelle Welten – Konzepte, Zielgruppen und Monetarisierung". Deutsche Startups. Retrieved 2011-01-27.
  9. ^ Page Module:Citation/CS1/styles.css has no content.Patrzek, Daniela (2008-09-02). "RTL Interactive lockt "Alles-was-zählt"-Fans in die 3D-Welt Smeet". Internet World. Archived from the original on 2011-07-19. Retrieved 2011-01-27.
  10. ^ Page Module:Citation/CS1/styles.css has no content.Zeitler, Claudia (2008-04-28). "Big Brother zieht in die sMeet 3D-Welt / Endemol und sMeet gehen Kooperation ein". FinanzNachrichten. Retrieved 2011-01-27.
  11. ^ Page Module:Citation/CS1/styles.css has no content.Redaktion (2009-06-04). "Info-Kampagne von BRAVO, der Bundesagentur für Arbeit und McDonald's jetzt auch bei sMeet". Berlin Business. Archived from the original on 2011-08-12. Retrieved 2011-01-27.
  12. ^ Page Module:Citation/CS1/styles.css has no content.Redaktion (2009-10-12). "Ab Dienstag: JobXL live in der interaktiven 3D-Welt von sMeet". MSN. Archived from the original on 2011-07-14. Retrieved 2011-01-27.

See also