Strike Fleet

From Wikipedia, the free encyclopedia

Page Module:Message box/ambox.css has no content.

Template:Short description

Template:Short descriptionPage Module:Infobox/styles.css has no content.Page Template:Infobox video game/styles.css has no content.

Strike Fleet
Lua error in package.lua at line 80: module 'Module:InfoboxImage/data' not found.
DeveloperTemplate:Pluralize from textLucasfilm Games
Nickel Ltd. (Amiga, ST)
PublisherTemplate:Pluralize from textElectronic Arts
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textNoah Falstein
ProgrammerTemplate:Pluralize from textLawrence Holland
ArtistTemplate:Pluralize from textNancy L. Fong
Ken Macklin
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textTom Tenbroek
Nic Tenbroek
SeriesTemplate:If first display both
PlatformTemplate:Pluralize from textCommodore 64, Apple II, MS-DOS, Amiga, Atari ST
Release1988: C64, Apple II
1989: MS-DOS
1991: Amiga, ST
GenreTemplate:Pluralize from textStrategy, wargame
ModeTemplate:Pluralize from textSingle-player
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

Script error: No such module "Check for conflicting parameters".

Strike Fleet is a 1988 video game developed by Lucasfilm Games and published by Electronic Arts. It was released for the Amiga, Apple II, Atari ST, Commodore 64, and MS-DOS. Strike Fleet is the unofficial sequel to the war game PHM: Pegasus.

The player controls either the American or British Fleets over the course of ten scenarios, of which the last four can be played as a single campaign. The player must fight against the navy and air force of various other nations including Argentina, the Soviet Union, and Iran.

Scenarios

1. Stark Realities

The player's American frigate is on a routine patrol in the Persian Gulf, defending itself and all neutral shipping in the Gulf.

2. The Enemy Below

On May 1, 1982, two British frigates were providing ASW coverage for their forces near Port Stanley on the Falkland Islands, when they detected, and were fired upon, by the Argentine sub Lua error in package.lua at line 80: module 'Module:WPSHIPS utilities/data' not found.. Neither side acknowledged a hit that day. This mission is to search for, and destroy, Argentine submarines that may be in the area.

3. The Road to Kuwait

The captain must escort three tankers through the Persian Gulf.

4. Falklands Defense

During the Falklands War, the captain must engage and destroy three Argentine frigates.

5. Dire Straits

The ship must defend a small convoy of empty oil tankers in the Persian Gulf against speedboats armed with guns and grenades.

6. Atlantic Cork

In a World War III scenario, the captain must prevent the Soviet fleet in the Norwegian Sea from travelling through the GIUK gap, sinking enough ships and subs to seriously cripple their forces.

7. Surprise Invasion

The captain commands a small task force that is trying to prevent a Soviet invasion fleet from reaching Trondheim, Norway.

8. Escape to New York

The captain must make a fast transit to the U.S. east coast, avoiding or defeating Soviet subs, cruisers, and bombers.

9. Wolfpack

The captain must escort a convoy of reinforcements to a U.S. base in Iceland.

10. Mopping Up

The captain must prevent Soviet ships and submarines from returning to their bases to refuel.

Bonus scenarios

The PC version of the game included two bonus missions.

11. Bunker Hill Blues

The captain must defend the ship from attacking forces.

12. One for the Gipper

The captain must destroy two oil platforms and one frigate while remaining undamaged.

Reception

Evan Brooks of Computer Gaming World in April 1988 rated Strike Fleet 3.5 stars out of five. He thought that the game improved upon PHM: Pegasus due to the added excitement and variety, while still maintaining quality graphics and historical accuracy. Brooks questioned some decisions regarding the user interface for the bridge and weapons systems.[1] In June 1992 and January 1994 he reiterated his 3.5 stars rating: "Good graphics and game play do much to overcome certain historical inaccuracies ... but switching from bridge-to-bridge to effect changes can be an awkward experience".[2][3]

Hartley, Patricia, and Kirk Lesser of Dragon rated Strike Fleet five out of five stars in June 1988, stating that Strike Fleet was "a software program you must consider for purchase". They praised its scope, graphics, and documentation, and thought the ten included scenarios offered "hours of intense excitement". The Lessers concluded "LucasFilm is to be heartily congratulated".[4]

Ervin Bobo of Compute! in July 1988 liked Strike FleetTemplate:'s documentation and "always good without being cluttered" graphics. He concluded: "Although the notion of commanding a fleet of ships may seem daunting, it can be done. Really".[5]

Jack Warner wrote in The Palm Beach Post in November 1988 that Strike Fleet for Apple II was the only game he knew of that successfully portrayed "modern tactical warfare with a live-action feel", and was much better than PHM: Pegasus.[6]

Reviews

References

Page Template:Reflist/styles.css has no content.

  1. ^ Page Module:Citation/CS1/styles.css has no content.Brooks, M. Evan (April 1988). "Strike Fleet". Computer Gaming World. pp. 36–38.
  2. ^ Page Module:Citation/CS1/styles.css has no content.Brooks, M. Evan (June 1992). "The Modern Games: 1950 - 2000". Computer Gaming World. p. 120. Retrieved 24 November 2013.
  3. ^ Page Module:Citation/CS1/styles.css has no content.Brooks, M. Evan (January 1994). "War In Our Time / A Survey Of Wargames From 1950-2000". Computer Gaming World. pp. 194–212.
  4. ^ Page Module:Citation/CS1/styles.css has no content.Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (June 1988). "The Role of Computers". Dragon (134): 80–86.
  5. ^ Page Module:Citation/CS1/styles.css has no content.Bobo, Ervin (July 1988). "Strike Fleet". Compute!. p. 70. Retrieved 10 November 2013.
  6. ^ Page Module:Citation/CS1/styles.css has no content.Warner, Jack (August 12, 1988). "Lucasfim's Strike Fleet has feel of real warfare". The Palm Beach Post. Cox News Service. p. 192. Retrieved March 21, 2022 – via Newspapers.com.
  7. ^ Page Module:Citation/CS1/styles.css has no content."Casus Belli #046". 1988.