Sylvan Tale
Template:Short descriptionPage Module:Message box/ambox.css has no content.Page Template:Multiple issues/styles.css has no content.
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
Page Module:Message box/ambox.css has no content.
|
Template:Short descriptionPage Module:Infobox/styles.css has no content.Page Template:Infobox video game/styles.css has no content.
| Sylvan Tale | |
|---|---|
| Lua error in package.lua at line 80: module 'Module:InfoboxImage/data' not found. | |
| DeveloperTemplate:Pluralize from text | Sega |
| PublisherTemplate:Pluralize from text | Sega |
| DirectorTemplate:Pluralize from text | Page Template:Plainlist/styles.css has no content.
|
| ProducerTemplate:Pluralize from text | Hoko Chan |
| ProgrammerTemplate:Pluralize from text | Template:If first display both |
| WriterTemplate:Pluralize from text | Template:If first display both |
| ComposerTemplate:Pluralize from text | Saori Kobayashi |
| Series | Template:If first display both |
| Engine | Template:If first display both |
| PlatformTemplate:Pluralize from text | Game Gear |
| Release | Script error: No such module "Video game release". |
| GenreTemplate:Pluralize from text | Action-adventure |
| ModeTemplate:Pluralize from text | Single-player |
| Arcade system | Template:If first display both |
| Template:Edit on Wikidata | |
Script error: No such module "Check for conflicting parameters".
Script error: No such module "Nihongo". is a 1995 action-adventure video game developed and published by Sega for the Game Gear. It was released exclusively in Japan.
The music for the game was composed by Saori Kobayashi, who also contributed to the soundtracks of Sega's Panzer Dragoon Saga and Panzer Dragoon Orta.
Gameplay
Sylvan Tale follows the typical action-adventure game formula: The player controls a character called Zetts who must solve puzzles, fight enemies, and talk to non-player characters in order to acquire special powers and items that will allow him to unlock new areas of the game world and solve the puzzles within. While the player may revisit areas, the game progresses in an essentially linear fashion, as each area can only be accessed if Zetts has acquired a specific item or ability from the previous area.
Notes