Taz Express

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Taz Express
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DeveloperTemplate:Pluralize from textZed Two
PublisherTemplate:Pluralize from textInfogrames
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textSte Pickford
DesignerTemplate:Pluralize from textJohn Pickford
ProgrammerTemplate:Pluralize from textSteve Hughes
Jan van Valburg
David Bone Gill
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textDavid Evans
SeriesTemplate:If first display both
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textNintendo 64
ReleaseEU & AU: August 1, 2000
GenreTemplate:Pluralize from textPuzzle, Platformer
ModeTemplate:Pluralize from textSingle-player
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

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Taz Express is a 2000 puzzle-platform game developed by Zed Two and published by Infogrames for the Nintendo 64. Based on the Looney Tunes franchise, the game was only released in Europe and Oceania.

Gameplay

In the game, the player takes control of Taz and must deliver crates to various destinations in the game. The crate must remain intact until it reaches its intended destination. Each player starts with three lives that are shaped like crates. If the crate is destroyed by dropping it, Taz's spin or if it falls into a hole and water, the player will lose a life. if the player loses all three lives, the game is over. If the player collects all fifty tokens in each level, at the end of the level, they obtain an extra life for a crate. At the beginning of the level, Taz has full energy, which allows him to run faster, low energy will cause Taz to slow down. if he is hit by cars, lasers, falls into water, holes, ground, or other things, he will lose a health point. His spin ability can only be activated when Taz's running bar is full, but if the bar is too low, he won't be able to spin.

Development and release

Taz Express was developed by Zed Two. It was shortly shown at E3 1998, but had a longer showing at the next year's E3.[1] It was set to release in 1999, but was then delayed into 2000.[2]

Originally scheduled to launch in North American in October 2000, the release was ultimately canceled following poor sales of the game in Europe.[3] It was only released in Europe in August 2000.

Reception

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Jeuxvideo.com said "Taz Express has all the ingredients of a good license game, but not really those of a good game at all."

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content.IGN Staff (March 15, 1999). "Infogrames' E3 Lineup". IGN staff. IGN. Archived from the original on 7 October 2024. Retrieved 3 October 2024.
  2. ^ Page Module:Citation/CS1/styles.css has no content.IGN, staff (October 22, 1999). "Delayed but Not Forgotten". IGN staff. IGN. Archived from the original on 10 October 2024. Retrieved 3 October 2024.
  3. ^ Page Module:Citation/CS1/styles.css has no content.IGN, staff (September 25, 2000). "Taz a No Go?". IGN staff. IGN. Archived from the original on 7 October 2024. Retrieved 3 October 2024.

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