Tim Gerritsen
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Timothy S. Gerritsen is a producer and designer who has been involved primarily in video games.
Career
Tim Gerritsen was the Business Development Manager for Human Head Studios.[1] Gerritsen wanted to license a tabletop role-playing game for the Rune computer game (2000), which could be used to create new IP that could in turn be used in future releases in the computer game franchise.[1] Gerritsen looked for potential licensees in 1999 at Gen Con 32 and decided the best choice was small company Atlas Games, who would focus more attention on the game design, and Atlas had connections with designers such as Robin Laws, Jonathan Tweet, Greg Stolze, and John Scott Tynes.[1] Gerritsen co-founded Big Rooster Games in 2007[2] which was developing The 2008 version of Talisman.
Gerritsen was later director of product development for Irrational Games.[3]
Education
Gerritsen graduated Magna Cum Laude from University of Wisconsin–Milwaukee with a bachelor's degree in History with minor in film.[4]
References
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- ^ a b c Page Module:Citation/CS1/styles.css has no content.Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 257. ISBN 978-1-907702-58-7.
- ^ Page Module:Citation/CS1/styles.css has no content.Conklin, Aaron (June 13, 2007). "Fresh face emerges in gaming". Wisconsin State Journal. p. 22. Archived from the original on November 13, 2023. Retrieved November 13, 2023 – via Newspapers.com.
- ^ Page Module:Citation/CS1/styles.css has no content.de Matos, Xav (2010-08-12). "BioShock Infinite Interview: Irrational's Director of Product Development, Timothy Gerritsen". Shacknews. Archived from the original on 2010-08-15. Retrieved 2010-08-12.
- ^ Page Module:Citation/CS1/styles.css has no content."Management". big-rooster.com. Archived from the original on December 21, 2007. Retrieved November 13, 2023.
External links
- Page Module:Citation/CS1/styles.css has no content."Timothy S. Gerritsen :: Pen & Paper RPG Database". Archived from the original on February 15, 2005.
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