Trenches 2
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| Trenches 2 | |
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| DeveloperTemplate:Pluralize from text | Thunder Game Works |
| PublisherTemplate:Pluralize from text | EA Games |
| DirectorTemplate:Pluralize from text | Template:If first display both |
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| PlatformTemplate:Pluralize from text | iPhone, iPod Touch, iPad |
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| ModeTemplate:Pluralize from text | Campaign, Skirmish, Multiplayer |
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Script error: No such module "Check for conflicting parameters".Trenches 2 is the sequel to Trenches. It was developed by American studio Thunder Game Works.
Gameplay
Trenches 2, like Trenches, is a combination of Tower Defence and Castle Attack genres, the player must create soldiers in order to overwhelm the opposing force. It is largely based on attrition warfare like World War I was. Unlike Trenches, the game has five countries each with their own strengths and weaknesses: France, Germany, Russia, Britain and the USA. The campaign is non-linear as the player can choose what area they would like to attack on a map of Europe.
Reception
The game was very well received on Apple's App Store, boasting a Page Template:Fraction/styles.css has no content.4+1⁄2 out of 5 stars.[1] On other review websites, the game was given poor reviews.[2]
Publishing
The game uses EA's Origin. EA’s distribution agreement with the game’s developer had previously expired,[3] but as of February 28, 2013, Trenches 2 was re-released on the iTunes app store for free.
References
- ^ Page Module:Citation/CS1/styles.css has no content."Apple: Trenches II". iTunes. 6 October 2023.
- ^ Page Module:Citation/CS1/styles.css has no content.Thompson, Mike (December 19, 2011). "Trenches II Review". Gamezebo. Archived from the original on May 14, 2013. Retrieved January 22, 2012.
- ^ Page Module:Citation/CS1/styles.css has no content.Brown, Mike (February 27, 2013). "Trenches II returns to the App Store after 'really slow' publisher EA removed the game". Pocket Gamer. Retrieved March 25, 2017.