Tron: Solar Sailer

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Tron: Solar Sailer
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DeveloperTemplate:Pluralize from textMattel Electronics
PublisherTemplate:Pluralize from textMattel Electronics
DirectorTemplate:Pluralize from textTemplate:If first display both
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  • Keith Robinson
  • Gene Smith[1]
ArtistTemplate:Pluralize from textKeith Robinson[1]
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textAndy Sells[1]
SeriesTron
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textIntellivision
ReleaseFebruary 1983[2]
GenreTemplate:Pluralize from textAction
ModeTemplate:Pluralize from textSingle-player
Arcade systemTemplate:If first display both
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Tron: Solar Sailer is a 1983 action video game developed and published by Mattel Electronics for the Intellivision. It is the third of three Intellivision games based on the 1982 Disney film Tron, and was one of four for the console that required the Intellivoice module, along with Space Spartans, B-17 Bomber, and Bomb Squad.[citation needed]

Gameplay

The game begins by giving the player a code. The player then progresses to a grid-like area with spiders and tanks, which hinder the player with melee and ranged attacks. Although enemies may be fired upon, doing so quickly drains the player's energy. Therefore, avoiding contact and dodging shots is often the most efficient way of navigating the grid. After reaching the correct sector, the player may enter the code to move on.[citation needed]

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