Wave Race

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Wave Race
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DeveloperTemplate:Pluralize from textNintendo EAD
Pax Softnica
PublisherTemplate:Pluralize from textNintendo
DirectorTemplate:Pluralize from textMasayuki Kameyama
ProducerTemplate:Pluralize from textShigeru Miyamoto
DesignerTemplate:Pluralize from textTemplate:If first display both
ProgrammerTemplate:Pluralize from textMasayuki Hirashima
Yoshiaki Hoshino
ArtistTemplate:Pluralize from textHideo Kon
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textTaisuke Araki
SeriesWave Race
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textGame Boy
ReleaseScript error: No such module "Video game release".
GenreTemplate:Pluralize from textRacing
ModeTemplate:Pluralize from textSingle-player, multiplayer
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

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Wave Race is a 1992 racing video game developed and published by Nintendo for the Game Boy. It is the first game in the Wave Race series. The player controls a jet skier competing against AI opponents or up to three friends (using the GameBoy multiplayer link cable accessory) in two different racing modes across sixteen tracks.

Gameplay

File:GB Wave Race.png
Gameplay screenshot

The game contains two gameplay modes. In "Slalom", the goal is to take posts by racing through pairs of posts across the track. Each post a racer passes through increases their score by one point. The racer with the most points once all posts have been taken wins. In "Race", players must proceed through certain checkpoints and complete each lap in a set time limit. Two on track powerups are available. The dolphin powerup gives the player increased turning ability, while the octopus powerup allows the recipient to steal from opponents.

There are eight tracks for each mode (a combined total of sixteen tracks).[citation needed] In both modes, racers have to navigate a variety of on track obstacles (buoys, pylons, shallow water, whirlpools) and jumps. Players begin at a slower class of watercraft and graduate to faster engines. Players can also use a limited turbo boost. The game features four-player multiplayer.[1]

Development and release

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Reception

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Wave Race on the Game Boy garnered average reception from critics.[2][3][4] Nintendo PowerTemplate:'s George Sinfield and Rob Noel wrote that the game successfully emulated the feel of watercraft racing. They praised the effect of skidding around corners, and recommended the four-player multiplayer experience.[1] A writer for German magazine Mega Fun commended the game's audiovisual presentation, playability and multiplayer mode.[5] JoystickTemplate:'s Olivier Karali gave the game favorable remarks for its "exemplary" playability, particularly the controls.[6] N-ForceTemplate:'s Nick Roberts and Carl Rowley considered it a mediocre and frustrating racing game. While they found the visuals to be well detailed and the soundtrack average, they felt its gameplay lacked depth.[7]

ConsolemaniaTemplate:'s Alessandro Rossetto praised the game's realistic controls, sound, and playability, but criticized the graphics for their lack of variety.[8] Selby Bateman of Game Players Nintendo Guide noted the solid feel the personal watercrafts have when turning in the water. Bateman also commended the game's graphical department, multiplayer mode, and auto-save feature.[9] Video GamesTemplate:' Michael Paul highlighted the game's controls and difficulty level, stating that "If you're looking for a multi-player game that's also fun to play solo, Wave Race is the right wave for you".[10] Total!Template:'s Thomas Hellwig and Sandra Alter found it to be a thrilling title, citing its intelligent opponents and tracks, but saw the poor collision detection and constant flickering as shortcomings.[11][12]

Hobby Consolas criticized Wave Race on the Game Boy for its weak visuals and poor playability.[13] Nintendo AcciónTemplate:'s Juan Carlos García faulted the game's mediocre graphics, repetitive tracks, and viewing perspective.[14] Power Unlimited recommended the game for "speed enthusiasts who love the Game Boy".[15] JoypadTemplate:'s Kendy Ty panned its slow scrolling, and labelled it as a "poor man's Micro Machines".[16] Player OneTemplate:'s Stéphane Pilet lauded its audiovisual department, playability, and multiplayer.[17] Writing for Retro Gamer, Clarance Frank regarded it as "A nice start to the Wave Race franchise which, while differing greatly from its later console counterparts, contained plenty of ideas that transferred successfully into the 3-D versions".[18] In a series retrospective, Jon Partridge of Red Bull Games celebrated its fresh take on the racing genre, tight controls, gameplay, unique setting, and multiplayer.[19]

Legacy

Wave Race sold well enough that it was eventually added to Nintendo's Player's Choice marketing label (a marketing label that promoted a lineup of the best selling Nintendo games). It was later followed by two sequels: Wave Race 64 and Wave Race: Blue Storm. Unlike the first game, Wave Race 64 and Wave Race: Blue Storm were also released in Japan.

References

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  1. ^ a b Cite error: The named reference NPGBwr was invoked but never defined (see the help page).
  2. ^ Page Module:Citation/CS1/styles.css has no content.Weitz, Volker (April 1993). "Videospiele / Tests: Wave Race (Game Boy)". Power Play [de] (in Deutsch). No. 61. Markt & Technik. p. 132.
  3. ^ Page Module:Citation/CS1/styles.css has no content."Test Nintendo Game Boy: Wave Race". Zzap! [it] (in italiano). Vol. 7, no. 73. Xenia Edizioni. December 1992. pp. 68–69.
  4. ^ Page Module:Citation/CS1/styles.css has no content.McComb, Dave (May 1997). "Review - Game Boy: Wave Race". Nintendo Magazine System. No. 56. EMAP. pp. 68–71.
  5. ^ Cite error: The named reference MFGBwr was invoked but never defined (see the help page).
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  18. ^ Page Module:Citation/CS1/styles.css has no content."Wave Race". Retro Gamer. Imagine Publishing. December 21, 2008. Archived from the original on October 16, 2015. Retrieved December 13, 2023.
  19. ^ Page Module:Citation/CS1/styles.css has no content.Partridge, Jon (July 27, 2016). "Throwback Thursday: Wave Race — How Nintendo walked on water with the jet ski game to end all jet ski games". Red Bull Games. Red Bull GmbH. Archived from the original on March 15, 2022. Retrieved December 13, 2023.

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