X-Zone
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| X-Zone | |
|---|---|
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| DeveloperTemplate:Pluralize from text | Kemco |
| PublisherTemplate:Pluralize from text | Kemco |
| DirectorTemplate:Pluralize from text | Template:If first display both |
| ProducerTemplate:Pluralize from text | Template:If first display both |
| ProgrammerTemplate:Pluralize from text | Template:If first display both |
| ArtistTemplate:Pluralize from text | Template:If first display both |
| WriterTemplate:Pluralize from text | Template:If first display both |
| ComposerTemplate:Pluralize from text | S. Yamaguchi Hiroyuki Masuno |
| Series | Template:If first display both |
| PlatformTemplate:Pluralize from text | Super Nintendo Entertainment System |
| Release | Script error: No such module "Video game release". |
| GenreTemplate:Pluralize from text | Rail shooter |
| ModeTemplate:Pluralize from text | Single-player |
| Arcade system | Template:If first display both |
| Template:Edit on Wikidata | |
Script error: No such module "Check for conflicting parameters".
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Gameplay
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The players assume the role of a soldier in flying power-armor assigned to destroy an army of malfunctioning defense robots commanded by a sentient bio-computer in its sudden war against humanity.[2]
Development and release
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X-Zone was released by Kemco.[citation needed]
Reception
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X-Zone received average reviews from critics.[3]
The four reviewers in Electronic Gaming Monthly complimented the game, with one reviewer describing the highlights being a varied assortment of enemies, and another calling it fun and challenging. Two reviewers said it was the first game to use a Super Scope well.[4]
References
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- ^ Page Module:Citation/CS1/styles.css has no content.The Watch Dog; Tangonan, Denver (November 1996). "Buyers Beware". GamePro. No. 98. IDG. p. 24.
- ^ Page Module:Citation/CS1/styles.css has no content.Sinfield, George; Noel, Rob (December 1992). "Super Scope Roundup; Now Playing". Nintendo Power. Vol. 43. Nintendo of America. pp. 94–97, 106–109.
- ^ Page Module:Citation/CS1/styles.css has no content.Guy; Dude; Rye, Sam (February 1993). "Super NES Reviews: X-Zone". Super NES Buyer's Guide. Vol. 3, no. 1. Sendai Publishing. p. 63.
- ^ Cite error: The named reference
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