Zybex

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Zybex
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DeveloperTemplate:Pluralize from textTemplate:If first display both
PublisherTemplate:Pluralize from textZeppelin Games
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textMichael Owens
Kevin Franklin[1]
ProgrammerTemplate:Pluralize from textAtari 8-bit
Brian Jobling
Commodore 64
Kevin Franklin
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textAdam Gilmore
SeriesTemplate:If first display both
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textAtari 8-bit, Commodore 64, ZX Spectrum
Release1988
GenreTemplate:Pluralize from textScrolling shooter
ModeTemplate:Pluralize from textSingle-player, multiplayer
Arcade systemTemplate:If first display both
Template:Edit on Wikidata

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Zybex is a 1988 horizontally scrolling shooter for the Commodore 64, Atari 8-bit computers, and ZX Spectrum. Zybex was one of the first games released by Zeppelin Games, a UK-based budget game developer.

Plot

The player takes the role of two convicts, Rinser and Cassalana, escaping from an execution in intergalactic prison. To buy their freedom, the convicts must collect tokens to open later levels by destroying the big end of level bosses. There are 16 levels,[2] with a choice of "open" levels when one is completed. First level, Arcturus, is always the first level to be played. The last level is called Zybex. Two players can play simultaneously in all versions.[citation needed]

Gameplay

Firing is automatic - the fire button changes the current weapon.[2] Collecting a weapon icon increases that weapon's power level, up to the maximum of 4. Dying reduces the current weapon by 1 power level, or removes a weapon if it has only one power level. The players start with level 1 Orbiter (and never lose it), the other four weapons are 8-way (starts as 2-way, upgrades to 4-way, 6-way and then 8-way), Rail-gun (solid beam which gets stronger), Pulse (upgrades to include diagonal fire) and Wall (starts with a narrow field and gets larger).[citation needed]

File:Zybex ingame.png
Gameplay screenshot

References

  1. ^ Page Module:Citation/CS1/styles.css has no content."Zybex". Atari Mania.
  2. ^ a b Page Module:Citation/CS1/styles.css has no content."Zybex | Retro Gamer". 23 November 2008.
  • Zybex at Lemon 64
  • Zybex at SpectrumComputing.co.uk

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