Extreme Pinball

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Extreme Pinball
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DeveloperTemplate:Pluralize from textEpic MegaGames
Digital Extremes
High Score Entertainment
PublisherTemplate:Pluralize from textElectronic Arts
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PlatformTemplate:Pluralize from textDOS, PlayStation
ReleaseDOS
October 1995[1]
PlayStation
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GenreTemplate:Pluralize from textPinball
ModeTemplate:Pluralize from textSingle-player, multiplayer
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Extreme Pinball is a 1995 pinball video game published by Electronic Arts for DOS and PlayStation. It was the first game developed by Digital Extremes, though founder James Schmalz had also previously created Solar Winds, Silverball and Epic Pinball in 1993. It was released via PlayStation Network in 2010.

All the music tracks for this game were made by Robert A. Allen.[2]

Reception

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Extreme Pinball received generally negative reviews. Reviewing the PlayStation version, Rich Leadbetter of Maximum commented that "the tables on offer in Extreme Pinball are just too dull. Take a look at the latest pinball tables and you see very flashy, licensed affairs with lashings of special effects and sampled sounds... all of which you won't find in Extreme Pinball". He also criticized the prominent borders in the PAL conversion.[3] A brief review in GamePro stated "Neither as fast nor as polished as Last Gladiators for the Saturn, Extreme Pinball is strangely reminiscent of Ruiner Pinball for the Jaguar or the old Time Cruise for the TurboGrafx-16. Not a lot of 32-bit technology went into this standard game, and not a lot of fun comes out of it".[4]

References

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  1. ^ Page Module:Citation/CS1/styles.css has no content."Extreme Pinball". Digital Extremes. Retrieved 18 August 2015.
  2. ^ Page Module:Citation/CS1/styles.css has no content."Robert A. Allen (Person)".
  3. ^ Page Module:Citation/CS1/styles.css has no content.Leadbetter, Rich (May 1996). "Maximum Reviews: Extreme Pinball". Maximum: The Video Game Magazine (6). Emap International Limited: 122.
  4. ^ Page Module:Citation/CS1/styles.css has no content."Quick Hits: Extreme Pinball". GamePro. No. 94. IDG. July 1996. p. 78.

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