Megapede

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Megapede
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DeveloperTemplate:Pluralize from textTemplate:If first display both
PublisherTemplate:Pluralize from textSoftek
DirectorTemplate:Pluralize from textTemplate:If first display both
ProducerTemplate:Pluralize from textTemplate:If first display both
DesignerTemplate:Pluralize from textTemplate:If first display both
ProgrammerTemplate:Pluralize from textAndrew Beale[1]
ArtistTemplate:Pluralize from textTemplate:If first display both
WriterTemplate:Pluralize from textTemplate:If first display both
ComposerTemplate:Pluralize from textTemplate:If first display both
SeriesTemplate:If first display both
EngineTemplate:If first display both
PlatformTemplate:Pluralize from textZX Spectrum
Release1983
GenreTemplate:Pluralize from textFixed shooter
ModeTemplate:Pluralize from textTemplate:If first display both
Arcade systemTemplate:If first display both
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Megapede is a Centipede clone for the ZX Spectrum programmed by Andrew Beale and published by Softek in 1983.[1] Beale also wrote a Berzerk clone, Robon, for the Spectrum.

Reception

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CRASH magazine: "Softek’s version of the noble creepy-crawlie game is just about as good as any. Here the scorpion lends to drop fleas rather as though they were bombs, which makes an interesting variation. Machine Code, nice graphics, nine skill levels. Good".[2]

References

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  1. ^ a b Page Module:Citation/CS1/styles.css has no content.Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ Page Module:Citation/CS1/styles.css has no content."Living Guide...". Crash. No. 1. February 1984. p. 53.

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